Rust Player Count
41,219 playing now

OfflineNA109.158.206.138:28015checked 27d ago

Oxydized PVE | Testing

monthly wipes vanillamoddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,497 #1605 in NA
Last wipe 40d ago monthly schedule
Next wipe 22d 10h Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 31/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average 43/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average 25/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 48 on average 22/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 20/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average 13/ 420

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Oxydized PVE | Testing?

A gather rate is absent from the name of Oxydized PVE | Testing. The group limit is the game's default of 8 players. pve is the game mode, other players cannot be fought. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.

What is the map on Oxydized PVE | Testing?

A procedural map is what Oxydized PVE | Testing runs, generated by the game.

Tags, lists and filters

Where can Oxydized PVE | Testing be found in Rust Player Count lists and filters?

These Rust Player Count lists include Oxydized PVE | Testing: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you interpret the tags on Oxydized PVE | Testing?

These are the tags Oxydized PVE | Testing publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Oxydized PVE | Testing?

Currently offline, Oxydized PVE | Testing was last seen 27 days 19 hours ago.

What position does Oxydized PVE | Testing hold among Rust servers?

In the last seven days, Oxydized PVE | Testing is #15,497 for player hours, #1,605 in North America, and within the top – of ranked servers.

Server details

What is the online status and reliability of Oxydized PVE | Testing?

Last seen 27 days 19 hours ago, Oxydized PVE | Testing is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 15 September 2026.

What is the Rust version for Oxydized PVE | Testing?

On Linux, Oxydized PVE | Testing runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.

What region does Oxydized PVE | Testing serve?

With its NA tag, Oxydized PVE | Testing lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 109.158.206.138:28015.

Wipe days

What wipe pattern does Oxydized PVE | Testing follow?

Based on the force wipe, the next wipe for Oxydized PVE | Testing is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 40 days 15 hours ago. Its tags declare wipes on a monthly schedule.

How to join

What steps are needed to join Oxydized PVE | Testing?

Open the Rust console with F1, then type client.connect 109.158.206.138:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,^p,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.