Offline109.163.220.218:28015checked 28d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Test?
No gather rate appears in the name of Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.
Server tags
Where can Test be found in Rust Player Count lists and filters?
The Rust Player Count lists that Test fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on Test convey?
For the game's server browser, Test publishes: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Test have?
Currently offline, Test was last seen 28 days 16 hours ago.
How does Test compare in server rankings?
Test is in the top – of all ranked servers with a rank of #15,505 for player hours over the past seven days.
Server details
What is the uptime and reliability of Test?
Currently offline, Test was last seen 28 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 16 September 2026.
What is the Rust version for Test?
Windows hosts Test, which runs Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Test?
A region is not published by Test. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 109.163.220.218:28015.
Wipe days
When does Test wipe?
Too few wipes are recorded for Test to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 33 days 18 hours.
Connect to the server
What steps are needed to join Test?
Joining is done by opening the console (F1) and running client.connect 109.163.220.218:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.