Rust Player Count
38,221 playing now

Online109.195.19.208:29015checked 12m ago

TruePvE Procedural

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,918 top 72%
No wipes resets 12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

02.557.51003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 03:26 UTC23h ago – – – 0
Tue 13 Oct, 15:27 UTC1d ago – – – 0
Tue 13 Oct, 03:26 UTC1d ago – – – 0
Mon 12 Oct, 09:13 UTC2d ago – – – 0
Mon 12 Oct, 08:11 UTC2d ago – – – 0
Mon 12 Oct, 08:02 UTC2d ago – – – 0
Sun 11 Oct, 03:26 UTC3d ago – – – 0
Sat 10 Oct, 16:00 UTC4d ago – – – 0
Sat 10 Oct, 03:26 UTC4d ago – – – 0
Fri 9 Oct, 17:57 UTC5d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
Pickle Rust EU MonthlyEU · no group limit · 50 on average 46/ 100
MTRTESTgroups of 8+ · 1 on average 0/ 1
Buttered Cat | Wandering Tradergroups of 8+ · 1 on average 0/ 10
RatAttacK: No Honorgroups of 8+ · 1 on average 0/ 50
NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 160 on average 186/ 500
Vital Rust - EU MonthlyEU · no group limit · 83 on average 68/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for TruePvE Procedural?

No gather rate appears in the name of TruePvE Procedural. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on TruePvE Procedural?

TruePvE Procedural runs a procedural map of size 1,024 with seed 1, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. You can see the map name here: CraggyIsland.

Tags, lists and filters

Where can TruePvE Procedural be found in Rust Player Count lists and filters?

The Rust Player Count lists that TruePvE Procedural fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on TruePvE Procedural?

For the game's server browser, TruePvE Procedural publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does TruePvE Procedural have?

0 of 100 slots are filled on TruePvE Procedural right now. For the past week, the average number of players was 0.

How does TruePvE Procedural compare in server rankings?

TruePvE Procedural is in the top 72% of all ranked servers with a rank of #15,918 for player hours over the past seven days.

About the server

How reliable is TruePvE Procedural, and is it online?

You can find TruePvE Procedural online at the moment. It reports an uptime that puts the last restart at roughly 21 hours ago. It was up 95% of the time over the last 7 full days, 160 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on TruePvE Procedural?

On Linux, TruePvE Procedural runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of TruePvE Procedural?

There is no region published by TruePvE Procedural. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 109.195.19.208:29015.

How well does TruePvE Procedural perform?

In the last 48 hours, it averaged 10 server fps, with a low of 9. The highest entity count was 3,132, covering buildings, deployables and all other objects. Peak memory use was 720 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

How often does TruePvE Procedural wipe?

A new world appears every few hours on TruePvE Procedural, so no wipe schedule is kept; those resets are not wipes.

Connect to the server

What steps are needed to join TruePvE Procedural?

Joining is done by opening the console (F1) and running client.connect 109.195.19.208:29015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://www.truepve.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.