Rust Player Count
77,590 playing now

Online109.195.21.162:29015checked 11m ago

Last Night Test [TP|Kits|Events|Bosses]

biweekly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #11,002 top 50%
Last wipe 13d ago biweekly schedule
Next wipe 22h Thu 15 Oct, 18:21 UTC

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:21 UTC, in 22h. Its biweekly schedule tag · low confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22hThu 15 Oct, 18:21 UTC
14d 22hThu 29 Oct, 18:21 UTC
21d 23hThu 5 Nov, 19:00 UTC FW
28d 22hThu 12 Nov, 18:21 UTC
42d 22hThu 26 Nov, 18:21 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:21 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 12 on average 36/ 100
MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 9 on average 17/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average 13/ 20
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 4 on average 5/ 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 3 on average 6/ 100
The Salt Mines (Official) Solo Only | 2x |NA · groups of 8+ · 2x · monthly · 1 on average 0/ 100

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Last Night Test [TP|Kits|Events|Bosses]?

The name of Last Night Test [TP|Kits|Events|Bosses] does not state a gather rate. The group limit is the game's default of 8 players. combat training is the game mode, practice for aim and PvP, loot handed out. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Last Night Test [TP|Kits|Events|Bosses]?

The game generates a procedural map of size 3,000 with seed 777895 for Last Night Test [TP|Kits|Events|Bosses]. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Last Night Test [TP|Kits|Events|Bosses] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Last Night Test [TP|Kits|Events|Bosses]: Rust aim training servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Last Night Test [TP|Kits|Events|Bosses]?

The game's server browser reads these tags from Last Night Test [TP|Kits|Events|Bosses]: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^b (Biweekly): Wipes happen once every fortnight; ^d (Combat training): Practise your aim and PvP skills; the loot is supplied; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is Last Night Test [TP|Kits|Events|Bosses]?

0 of 100 slots are filled on Last Night Test [TP|Kits|Events|Bosses] right now. With a peak of 1, the average over seven days is 0 players.

How does Last Night Test [TP|Kits|Events|Bosses] compare in server rankings?

For player hours in the last seven days, Last Night Test [TP|Kits|Events|Bosses] ranks #11,002 and is in the top 50% of all ranked servers.

Server details

What is the online status and reliability of Last Night Test [TP|Kits|Events|Bosses]?

You can find Last Night Test [TP|Kits|Events|Bosses] online at the moment. Based on the uptime it reports, the last restart was about 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 17 September 2026.

What Rust version is used on Last Night Test [TP|Kits|Events|Bosses]?

Windows hosts Last Night Test [TP|Kits|Events|Bosses], which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Last Night Test [TP|Kits|Events|Bosses]?

There is no region published by Last Night Test [TP|Kits|Events|Bosses]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 109.195.21.162:29015.

How well does Last Night Test [TP|Kits|Events|Bosses] perform?

In the last 48 hours, it averaged 95 server fps, with a low of 60. The highest entity count was 50,560, covering buildings, deployables and all other objects. Memory usage reached up to 1,917 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Last Night Test [TP|Kits|Events|Bosses] when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 37 hours after the latest wipe, the crowd hit its peak.

When does Last Night Test [TP|Kits|Events|Bosses] wipe?

The prediction follows its tag because too few of Last Night Test [TP|Kits|Events|Bosses]'s wipes are recorded to confirm the schedule. Thursday 15 October at 18:21 UTC is when the next wipe is due. The world in play was created 13 days 1 hours ago. Every two weeks is the wipe interval published in its tags.

How to join

What steps are needed to join Last Night Test [TP|Kits|Events|Bosses]?

Open the Rust console with F1, then type client.connect 109.195.21.162:29015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://wargm.ru/server/64488 is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^d,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Gameplay

^d
Combat training Practise your aim and PvP skills; the loot is supplied.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.