Rust Player Count
40,940 playing now

Offline109.254.18.13:28015checked 5d ago

PVP

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #14,856 top 67%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:57 UTC FW12d ago 1 – running 0
Mon 28 Sep, 18:39 UTC15d ago 1 held half 3.1 days 0
Sat 26 Sep, 20:04 UTC17d ago 3 – 1.9 days 0
Sun 20 Sep, 11:13 UTC23d ago 1 halved by day 1 6.4 days 0
Fri 18 Sep, 18:45 UTC25d ago 1 – 1.7 days 0
Thu 17 Sep, 20:24 UTC26d ago 1 – 0.9 days 0
Sun 13 Sep, 20:20 UTC30d ago 1 halved by day 1 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 19/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 18/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 8/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does PVP use?

The name of PVP does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What map is used on PVP?

A procedural map of size 3,000 is what PVP runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Server tags

Where can PVP be found in Rust Player Count lists and filters?

These Rust Player Count lists include PVP: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on PVP convey?

For the game's server browser, PVP publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does PVP have?

Currently offline, PVP was last seen 5 days 5 hours ago. The seven-day average is 0 players, with a peak of 1.

What position does PVP hold among Rust servers?

For player hours in the last seven days, PVP ranks #14,856 and is in the top 67% of all ranked servers.

Server details

What is the online status and reliability of PVP?

PVP is down at the moment and was last seen 5 days 5 hours ago. It was up 1% of the time over the last 7 full days, 2 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for PVP?

Rust network protocol 2634 and build 166494 on Windows is what PVP uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of PVP?

There is no region published by PVP. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 109.254.18.13:28015.

Wipe information

What should you expect on PVP during a wipe?

The average busiest point in recent wipes reached 2 players. 1 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 50% of recent wipes. If not, the crowd went below half by day 1.

What wipe pattern does PVP follow?

With irregular wipe times on PVP, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 6 hours ago.

Connect to the server

What is the process to join PVP?

To get in, press F1 in Rust and enter client.connect 109.254.18.13:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166494
Build Build number: 166494.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.