Rust Player Count
35,650 playing now

Offline109.81.165.210:28015checked 9d ago

Dev test Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 9d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 26/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 19/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 9/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does Dev test Server use?

The name of Dev test Server does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Dev test Server?

A procedural map is what Dev test Server runs, generated by the game.

Tags, lists and filters

Where can Dev test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Dev test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Dev test Server convey?

These are the tags Dev test Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Dev test Server have?

The server Dev test Server is offline at present, with its last appearance 9 days 8 hours ago.

What position does Dev test Server hold among Rust servers?

For player hours in the last seven days, Dev test Server ranks #15,960 and is in the top 71% of all ranked servers.

Server details

What is the online status and reliability of Dev test Server?

Dev test Server is down at the moment and was last seen 9 days 8 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 5 October 2026.

What is the Rust version for Dev test Server?

Rust network protocol 2634 and build 166652 on Linux is what Dev test Server uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Dev test Server?

A region is not published by Dev test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 109.81.165.210:28015.

Wipe information

When does Dev test Server wipe?

Too few wipes are recorded for Dev test Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 9 days 9 hours ago.

Connect to the server

What steps are needed to join Dev test Server?

Joining is done by opening the console (F1) and running client.connect 109.81.165.210:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.