Rust Player Count
35,758 playing now

OnlineEU109.95.32.197:28015checked 11m ago

[EU/UA] | RustWar | Classic | Vanilla | Europe

monthly wipes vanilla
Players now 0/ 50 0% full
7-day average 2 peak 13
Rank #2,377 top 11% · #897 in EU
Last wipe 12d ago monthly schedule
Next wipe 22d 11h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246808:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers, top 31% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence

Wipe-day peak 6 players, last three wipes

Coming wipes

22d 11hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW12d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average 218/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 131/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 121/ 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 113/ 100
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 271 on average 94/ 300
Reddit.com/r/PlayRust - EU MonthlyEU · groups of 12+ · monthly · 235 on average 82/ 350

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern [EU/UA] | RustWar | Classic | Vanilla | Europe?

No gather rate appears in the name of [EU/UA] | RustWar | Classic | Vanilla | Europe. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Anti-cheat VAC from Valve is on.

What is the map on [EU/UA] | RustWar | Classic | Vanilla | Europe?

[EU/UA] | RustWar | Classic | Vanilla | Europe runs a procedural map of size 4,250 with seed 1798175239, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [EU/UA] | RustWar | Classic | Vanilla | Europe be found in Rust Player Count lists and filters?

The Rust Player Count lists that [EU/UA] | RustWar | Classic | Vanilla | Europe fits are: EU Rust servers, Best Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [EU/UA] | RustWar | Classic | Vanilla | Europe?

For the game's server browser, [EU/UA] | RustWar | Classic | Vanilla | Europe publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; EU (Europe): You can find it in the Europe section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does [EU/UA] | RustWar | Classic | Vanilla | Europe have?

With 50 slots, [EU/UA] | RustWar | Classic | Vanilla | Europe has 0 players at the moment. The seven-day average is 2 players, with a peak of 13. The busiest time in the last 48 hours was 17:00 UTC, with an average of 6 players.

Where does [EU/UA] | RustWar | Classic | Vanilla | Europe sit in the rankings?

In the last seven days, [EU/UA] | RustWar | Classic | Vanilla | Europe is #2,377 for player hours, #897 in Europe, and within the top 11% of ranked servers.

About the server

What is the online status and reliability of [EU/UA] | RustWar | Classic | Vanilla | Europe?

Right now, [EU/UA] | RustWar | Classic | Vanilla | Europe is up. The uptime it gives suggests it restarted about 4 hours ago. In the last 7 full days, it was up for 161 of 168 hours, which is 96% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [EU/UA] | RustWar | Classic | Vanilla | Europe?

Rust network protocol 2634 and build 167398 on Linux is what [EU/UA] | RustWar | Classic | Vanilla | Europe uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does [EU/UA] | RustWar | Classic | Vanilla | Europe serve?

Its EU tag shows [EU/UA] | RustWar | Classic | Vanilla | Europe lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 109.95.32.197:28015.

What is the performance like on [EU/UA] | RustWar | Classic | Vanilla | Europe?

The server ran at an average of 65 fps over the last 48 hours, never falling below 8. The highest entity count was 105,656, covering buildings, deployables and all other objects. Memory usage reached up to 3,266 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on [EU/UA] | RustWar | Classic | Vanilla | Europe during a wipe?

Across its recent wipes, the busiest times averaged 6 players. 22 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does [EU/UA] | RustWar | Classic | Vanilla | Europe wipe?

Monthly force wipes are the sole wipes on [EU/UA] | RustWar | Classic | Vanilla | Europe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 12 days 13 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join [EU/UA] | RustWar | Classic | Vanilla | Europe?

To get in, press F1 in Rust and enter client.connect 109.95.32.197:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Region

EU
Europe You can find it in the Europe section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.