Rust Player Count
34,349 playing now

Offline110.53.234.183:28015checked 29d ago

Local_Offline_Server

Players now 0/ 1 0% full
7-day average 0 peak –
Rank #15,025 no region published
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 164/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 89/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average 342/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 107/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 19/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 95/ 125

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Local_Offline_Server use?

A gather rate is absent from the name of Local_Offline_Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is off, Valve's anti-cheat.

Which map is running on Local_Offline_Server?

A procedural map is what Local_Offline_Server runs, generated by the game.

Tags, lists and filters

Where can Local_Offline_Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local_Offline_Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on Local_Offline_Server convey?

These are the tags Local_Offline_Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): It runs on game build 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Local_Offline_Server?

The server Local_Offline_Server is offline at present, with its last appearance 29 days 12 hours ago.

Where does Local_Offline_Server sit in the rankings?

Local_Offline_Server is in the top – of all ranked servers with a rank of #15,025 for player hours over the past seven days.

Server information

How reliable is Local_Offline_Server, and is it online?

Currently offline, Local_Offline_Server was last seen 29 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Local_Offline_Server?

Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Local_Offline_Server serve?

No region is published by Local_Offline_Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 110.53.234.183:28015.

Wipe days

How often does Local_Offline_Server wipe?

With so few of Local_Offline_Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 29 days 20 hours.

Join the server

What is the process to join Local_Offline_Server?

Joining is done by opening the console (F1) and running client.connect 110.53.234.183:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build It runs on game build 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.