Offline110.53.234.92:28015checked 30d ago
Local_Offline_Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Local_Offline_Server?
No gather rate appears in the name of Local_Offline_Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is off.
What map is used on Local_Offline_Server?
A procedural map, generated by the game, runs on Local_Offline_Server.
Tags and filters
Where can Local_Offline_Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Local_Offline_Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What information do the tags on Local_Offline_Server convey?
For the game's server browser, Local_Offline_Server publishes: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
What is the player count on Local_Offline_Server?
The server Local_Offline_Server is offline at present, with its last appearance 30 days 15 hours ago.
What position does Local_Offline_Server hold among Rust servers?
Over the last seven days, Local_Offline_Server is #12,918 for player hours, placing it in the top – of ranked servers.
Server information
How reliable is Local_Offline_Server, and is it online?
Currently offline, Local_Offline_Server was last seen 30 days 15 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 14 September 2026.
What Rust version is used on Local_Offline_Server?
Rust network protocol 2633 and build 163794 on Windows is what Local_Offline_Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of Local_Offline_Server?
A region is not published by Local_Offline_Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 110.53.234.92:28015.
Wipe schedule
When does Local_Offline_Server wipe?
Too few wipes are recorded for Local_Offline_Server to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 30 days 17 hours.
Connect to the server
How can I connect to Local_Offline_Server?
Joining is done by opening the console (F1) and running client.connect 110.53.234.92:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.