Rust Player Count
93,719 playing now

Online111.170.155.93:23591checked 11m ago

<原始部落>仿官公益服10/11

monthly wipes vanillamoddedoxide
Players now 1/ 200 0% full
7-day average 1 peak 4
Rank #3,478 top 16%
Last wipe 7d ago monthly schedule
Next wipe 21d 2h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 2h. The force wipe · high confidence

Usual gap 4.8 days between real wipes
On rhythm 40% of its recent wipes
Wipe-day peak 5 players, last three wipes
Crowd held 80% else halves by day 5

Coming wipes

21d 2hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:02 UTC7d ago 4 – running 0
Thu 1 Oct, 19:27 UTC FW13d ago 5 halved by day 5 6.4 days 1
Mon 28 Sep, 08:26 UTC17d ago 6 held half 3.5 days 1
Wed 23 Sep, 09:28 UTC22d ago 9 held half 5 days 4
Mon 21 Sep, 03:44 UTC24d ago 6 held half 2.2 days 0
Wed 16 Sep, 08:03 UTC29d ago 4 held half 4.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 17 on average 18/ 100
【萌新PVP】2倍|月清|上班族|种植|50%维护|养老EA · groups of 8+ · monthly · 4 on average 13/ 100
『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 3 on average 3/ 188
西双版纳PVE-PVP混合服 事件-金融-工业EA · groups of 8+ · monthly · 3 on average 3/ 100
[纯净生存404]十倍养老 无权无商EA · groups of 8+ · monthly · 2 on average 2/ 32
萌新之家 二倍原硫 月清养老服 新手友好EA · groups of 8+ · monthly · 2 on average 0/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does <原始部落>仿官公益服10/11 use?

The name of <原始部落>仿官公益服10/11 does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is used on <原始部落>仿官公益服10/11?

A procedural map of size 4,000 is what <原始部落>仿官公益服10/11 runs, generated by the game with seed 1269098304. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can <原始部落>仿官公益服10/11 be found in Rust Player Count lists and filters?

The Rust Player Count lists that <原始部落>仿官公益服10/11 fits are: Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on <原始部落>仿官公益服10/11?

These are the tags <原始部落>仿官公益服10/11 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is <原始部落>仿官公益服10/11?

Right now, 1 players are on <原始部落>仿官公益服10/11, which has 200 slots. The average player count for the last seven days is 1, and the highest point was 4. The busiest time in the last 48 hours was 13:00 UTC, with an average of 3 players.

How does <原始部落>仿官公益服10/11 compare in server rankings?

Over the last seven days, <原始部落>仿官公益服10/11 is #3,478 for player hours, placing it in the top 16% of ranked servers.

About the server

What is the uptime and reliability of <原始部落>仿官公益服10/11?

<原始部落>仿官公益服10/11 is currently online. Based on the uptime it reports, the last restart was about 19 hours ago. It was up 98% of the time over the last 7 full days, 164 of 168 hours. Its first appearance in Rust Player Count was on 16 September 2026.

What Rust version is used on <原始部落>仿官公益服10/11?

Rust network protocol 2634 and build 167058 on Linux is what <原始部落>仿官公益服10/11 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find <原始部落>仿官公益服10/11?

No region tag is published by <原始部落>仿官公益服10/11, but its name points to Asia. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 111.170.155.93:23591.

What is the performance like on <原始部落>仿官公益服10/11?

Over the last 48 hours, the average server fps was 89, and it never dropped below 44. The maximum number of entities it carried was 95,143, which includes buildings, deployables and everything else. Peak memory use was 2,916 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What happens on <原始部落>仿官公益服10/11 when a wipe occurs?

Across its recent wipes, the busiest times averaged 5 players. 10 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 80% of recent wipes. If not, the crowd went below half by day 5.

How often does <原始部落>仿官公益服10/11 wipe?

Monthly force wipes are the sole wipes on <原始部落>仿官公益服10/11. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 7 days 12 hours ago. A monthly wipe schedule is published in its tags.

How to join

How can I connect to <原始部落>仿官公益服10/11?

To get in, press F1 in Rust and enter client.connect 111.170.155.93:23591. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://www.tyteam.net is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp200
Max players 200 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.