Online111.228.22.153:28036checked 12m ago
Dev_248_v2301
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 09:16 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Dev_248_v2301?
A gather rate is absent from the name of Dev_248_v2301. There is no published group limit. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. VAC is off, Valve's anti-cheat.
What map is used on Dev_248_v2301?
A procedural map of size 3,000 is what Dev_248_v2301 runs, generated by the game with seed 1225. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: basic_j2.
Tags and filters
Where can Dev_248_v2301 be found in Rust Player Count lists and filters?
These Rust Player Count lists include Dev_248_v2301: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
How should you interpret the tags on Dev_248_v2301?
These are the tags Dev_248_v2301 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): 0 slots are available; v2301 (Protocol): Joining requires the same protocol: 2301; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded category: plugins or configuration change gameplay; h17684147 (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is Dev_248_v2301?
0 players are on Dev_248_v2301 at the moment. For the past week, the average number of players was 0.
Where does Dev_248_v2301 sit in the rankings?
Over the last seven days, Dev_248_v2301 is #15,915 for player hours, placing it in the top 72% of ranked servers.
Server details
How reliable is Dev_248_v2301, and is it online?
You can find Dev_248_v2301 online at the moment. It reports an uptime that puts the last restart at roughly 14 days 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Dev_248_v2301?
Rust network protocol 2301 on Windows is what Dev_248_v2301 uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Dev_248_v2301 serve?
There is no region published by Dev_248_v2301. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 111.228.22.153:28036.
Is Dev_248_v2301 lag-free?
Over the last 48 hours, the average server fps was 10, and it never dropped below 10. The highest entity count was 4,738, covering buildings, deployables and all other objects. Peak memory use was 1,134 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What happens on Dev_248_v2301 when a wipe occurs?
The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does Dev_248_v2301 follow?
With so few of Dev_248_v2301's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 26 days 5 hours ago.
How to join
What steps are needed to join Dev_248_v2301?
To get in, press F1 in Rust and enter client.connect 111.228.22.153:28036. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded
Game
gmrust
mp0
v2301
ptrak
Mods and access
oxide
modded
Other
h17684147
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.