Rust Player Count
77,568 playing now

Online111.228.22.153:28036checked 12m ago

Dev_248_v2301

modded
Players now 0/ ?
7-day average 0 peak –
Rank #15,915 top 72%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02.557.51015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 09:16 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 200/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 180/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 52/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 69/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Dev_248_v2301?

A gather rate is absent from the name of Dev_248_v2301. There is no published group limit. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. VAC is off, Valve's anti-cheat.

What map is used on Dev_248_v2301?

A procedural map of size 3,000 is what Dev_248_v2301 runs, generated by the game with seed 1225. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: basic_j2.

Tags and filters

Where can Dev_248_v2301 be found in Rust Player Count lists and filters?

These Rust Player Count lists include Dev_248_v2301: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

How should you interpret the tags on Dev_248_v2301?

These are the tags Dev_248_v2301 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): 0 slots are available; v2301 (Protocol): Joining requires the same protocol: 2301; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded category: plugins or configuration change gameplay; h17684147 (Custom tag): The owner or a plugin added this non-standard Rust tag; stok (Custom tag): The owner or a plugin added this non-standard Rust tag. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Dev_248_v2301?

0 players are on Dev_248_v2301 at the moment. For the past week, the average number of players was 0.

Where does Dev_248_v2301 sit in the rankings?

Over the last seven days, Dev_248_v2301 is #15,915 for player hours, placing it in the top 72% of ranked servers.

Server details

How reliable is Dev_248_v2301, and is it online?

You can find Dev_248_v2301 online at the moment. It reports an uptime that puts the last restart at roughly 14 days 6 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Dev_248_v2301?

Rust network protocol 2301 on Windows is what Dev_248_v2301 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Dev_248_v2301 serve?

There is no region published by Dev_248_v2301. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 111.228.22.153:28036.

Is Dev_248_v2301 lag-free?

Over the last 48 hours, the average server fps was 10, and it never dropped below 10. The highest entity count was 4,738, covering buildings, deployables and all other objects. Peak memory use was 1,134 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on Dev_248_v2301 when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Dev_248_v2301 follow?

With so few of Dev_248_v2301's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 26 days 5 hours ago.

How to join

What steps are needed to join Dev_248_v2301?

To get in, press F1 in Rust and enter client.connect 111.228.22.153:28036. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp0,ptrak,v2301,h17684147,stok,gmrust,oxide,modded

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players 0 slots are available.
v2301
Protocol Joining requires the same protocol: 2301.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded The Modded category: plugins or configuration change gameplay.

Other

h17684147
Custom tag The owner or a plugin added this non-standard Rust tag.
stok
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.