Offline112.70.223.138:28015checked 24d ago
TestServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for TestServer?
No gather rate appears in the name of TestServer. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.
What map is used on TestServer?
A procedural map, generated by the game, runs on TestServer.
Tags, lists and filters
Where can TestServer be found in Rust Player Count lists and filters?
These Rust Player Count lists include TestServer: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TestServer?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs162929 (Build): It runs on game build 162929; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is TestServer?
Currently offline, TestServer was last seen 24 days ago.
How does TestServer compare in server rankings?
For player hours in the last seven days, TestServer ranks #13,308 and is in the top – of all ranked servers.
About the server
What is the uptime and reliability of TestServer?
Currently offline, TestServer was last seen 24 days ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 20 September 2026 is when Rust Player Count first saw it.
What is the Rust version for TestServer?
On Windows, TestServer runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.
What region does TestServer serve?
No region is published by TestServer. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 112.70.223.138:28015.
Wipe information
What wipe pattern does TestServer follow?
With so few of TestServer's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 40 days 5 hours.
How to join
How can I connect to TestServer?
To get in, press F1 in Rust and enter client.connect 112.70.223.138:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp1
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.