OnlineOC114.76.116.107:28015checked 8m ago
[AU/NZ] Sydney #2 Small 3k custom map minis on roads
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 50% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 15 October, 18:45 UTC, in 1d 20h. Every Thursday at 18:45 UTC · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:45 UTC5d ago | 6 | – | running | 0 |
| Thu 1 Oct, 19:54 UTC FW12d ago | 5 | halved by day 3 | 7 days | 0 |
| Thu 24 Sep, 19:45 UTC19d ago | 8 | halved by day 3 | 7 days | 0 |
| Thu 17 Sep, 19:53 UTC26d ago | 8 | halved by day 4 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does [AU/NZ] Sydney #2 Small 3k custom map minis on roads use?
No gather rate appears in the name of [AU/NZ] Sydney #2 Small 3k custom map minis on roads. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Oxide plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Entry requires Rust's premium status. Anti-cheat VAC from Valve is on.
Which map is running on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
A procedural map of size 3,000 is what [AU/NZ] Sydney #2 Small 3k custom map minis on roads runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.
Tags and filters
Where can [AU/NZ] Sydney #2 Small 3k custom map minis on roads be found in Rust Player Count lists and filters?
The Rust Player Count lists that [AU/NZ] Sydney #2 Small 3k custom map minis on roads fits are: Oceania Rust servers, Best Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
How should you interpret the tags on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
These are the tags [AU/NZ] Sydney #2 Small 3k custom map minis on roads publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp60 (Max players): The server has 60 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^w (Weekly): Wipes are weekly; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): The plugin framework Oxide (uMod) is in use; OC (Oceania): You can find it in the Oceania section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How many players does [AU/NZ] Sydney #2 Small 3k custom map minis on roads have?
0 of 60 slots are filled on [AU/NZ] Sydney #2 Small 3k custom map minis on roads right now. The seven-day average is 0 players, with a peak of 6. The highest average in the last 48 hours was 1 players at 11:00 UTC.
Where does [AU/NZ] Sydney #2 Small 3k custom map minis on roads sit in the rankings?
In the last seven days, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is #4,364 for player hours, #111 in Oceania, and within the top 20% of ranked servers.
About the server
What is the online status and reliability of [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Right now, [AU/NZ] Sydney #2 Small 3k custom map minis on roads is up. The uptime it gives suggests it restarted about 5 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Windows hosts [AU/NZ] Sydney #2 Small 3k custom map minis on roads, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What region does [AU/NZ] Sydney #2 Small 3k custom map minis on roads serve?
Its OC tag shows [AU/NZ] Sydney #2 Small 3k custom map minis on roads lists itself in Oceania. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 114.76.116.107:28015.
What is the performance like on [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
The server ran at an average of 30 fps over the last 48 hours, never falling below 30. The maximum number of entities it carried was 62,175, which includes buildings, deployables and everything else. At its highest, it used 3,484 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What should you expect on [AU/NZ] Sydney #2 Small 3k custom map minis on roads during a wipe?
Across its recent wipes, the busiest times averaged 6 players. 14 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 3.
What wipe pattern does [AU/NZ] Sydney #2 Small 3k custom map minis on roads follow?
The wipe cycle for [AU/NZ] Sydney #2 Small 3k custom map minis on roads is every Thursday at 18:45 UTC. A wipe is scheduled for Thursday 15 October at 18:45 UTC. The world in play was created 5 days 3 hours ago. The tags carry a weekly wipe schedule.
Join the server
What is the process to join [AU/NZ] Sydney #2 Small 3k custom map minis on roads?
Joining is done by opening the console (F1) and running client.connect 114.76.116.107:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. Entry requires Rust's premium status. https://discord.com/invite/hC6DndrAXS is its website.
Server tags
what each one meansPublished as mp60,ptrak,$r?,v2634,^w,^v,OC,^q,gmrust,cs166652,ts8,^o
Game
gmrust
mp60
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
