Rust Player Count
49,891 playing now

Offline115.131.30.27:28015checked 25d ago

My Local Test Server

moddedoxide
Players now 1/ 5 20% full
7-day average 0 peak –
Rank #13,254 no region published
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 30/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 17/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average 21/ 200

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for My Local Test Server?

A gather rate is absent from the name of My Local Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.

What map is used on My Local Test Server?

A procedural map is what My Local Test Server runs, generated by the game.

Tags, lists and filters

Where can My Local Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Local Test Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on My Local Test Server convey?

For the game's server browser, My Local Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163493 (Build): Build number: 163493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on My Local Test Server?

The server My Local Test Server is offline at present, with its last appearance 25 days 12 hours ago.

How does My Local Test Server compare in server rankings?

Over the last seven days, My Local Test Server is #13,254 for player hours, placing it in the top – of ranked servers.

Server information

What is the online status and reliability of My Local Test Server?

Currently offline, My Local Test Server was last seen 25 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for My Local Test Server?

Windows hosts My Local Test Server, which runs Rust network protocol 2633 and build 163493. Joining requires the same protocol on your game; Steam updates it for you.

What region does My Local Test Server serve?

No region is published by My Local Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 115.131.30.27:28015.

Wipe days

When does My Local Test Server wipe?

With so few of My Local Test Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 34 days 11 hours ago.

Join the server

What steps are needed to join My Local Test Server?

To get in, press F1 in Rust and enter client.connect 115.131.30.27:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp5
Max players Capacity: 5 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163493
Build Build number: 163493.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.