Rust Player Count
39,479 playing now

OnlineNA115.42.46.218:28035checked 8m ago

Pandemic PvE - Practically Complete PvE Protection

monthly wipes moddedoxidepve
Players now 4/ 50 8% full
7-day average 3 peak 10
Rank #2,060 top 9% · #338 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 16h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246803:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence

Wipe-day peak 12 players, last three wipes

Coming wipes

21d 16hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW13d ago 12 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 92/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 60 on average 57/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 84/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average 80/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average 63/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 27/ 420

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Pandemic PvE - Practically Complete PvE Protection?

No gather rate appears in the name of Pandemic PvE - Practically Complete PvE Protection. Group size is limited to 12 players. The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Pandemic PvE - Practically Complete PvE Protection?

Pandemic PvE - Practically Complete PvE Protection runs a procedural map of size 4,500 with seed 809082222, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Pandemic PvE - Practically Complete PvE Protection be found in Rust Player Count lists and filters?

The Rust Player Count lists that Pandemic PvE - Practically Complete PvE Protection fits are: Best Rust roleplay servers, Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Pandemic PvE - Practically Complete PvE Protection?

For the game's server browser, Pandemic PvE - Practically Complete PvE Protection publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts12 (Group limit): Teams are capped at 12 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): You can find it in the North America section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Pandemic PvE - Practically Complete PvE Protection?

With 50 slots, Pandemic PvE - Practically Complete PvE Protection has 4 players at the moment. With a peak of 10, the average over seven days is 3 players. The busiest time in the last 48 hours was 15:00 UTC, with an average of 5 players.

What position does Pandemic PvE - Practically Complete PvE Protection hold among Rust servers?

For player hours in the last seven days, Pandemic PvE - Practically Complete PvE Protection is #2,060 overall, #338 in North America, and in the top 9% of all ranked servers.

About the server

What is the uptime and reliability of Pandemic PvE - Practically Complete PvE Protection?

You can find Pandemic PvE - Practically Complete PvE Protection online at the moment. Based on the uptime it reports, the last restart was about 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Pandemic PvE - Practically Complete PvE Protection?

Windows hosts Pandemic PvE - Practically Complete PvE Protection, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Pandemic PvE - Practically Complete PvE Protection?

Its NA tag shows Pandemic PvE - Practically Complete PvE Protection lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 115.42.46.218:28035.

What is the performance like on Pandemic PvE - Practically Complete PvE Protection?

In the last 48 hours, it averaged 87 server fps, with a low of 44. The highest entity count was 160,940, covering buildings, deployables and all other objects. At its highest, it used 5,331 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on Pandemic PvE - Practically Complete PvE Protection on wipe day?

Across its recent wipes, the busiest times averaged 12 players. 8 hours after the wipe, the crowd on the latest wipe was at its highest.

When does Pandemic PvE - Practically Complete PvE Protection wipe?

Monthly force wipes are the sole wipes on Pandemic PvE - Practically Complete PvE Protection. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 7 hours ago. The tags show a wipe schedule set to monthly.

Join the server

What steps are needed to join Pandemic PvE - Practically Complete PvE Protection?

To get in, press F1 in Rust and enter client.connect 115.42.46.218:28035. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://www.youtube.com/@PandemicPvE?cbrd=1&ucbcb=1.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^r,NA,^p,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts12
Group limit Teams are capped at 12 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.