Rust Player Count
73,165 playing now

Online116.58.190.230:28015checked 10m ago

in.high

moddedoxide
Players now 1/ 10 10% full
7-day average 0 peak 2
Rank #4,582 top 21%
Last wipe 2h ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.511.5215:0022:0006:0013:0021:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0022:0006:0013:0021:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:50 UTC2h ago – – running 2
Fri 2 Oct, 08:15 UTC12d ago 1 – – 0
Wed 30 Sep, 13:42 UTC14d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 202/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 187/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 50/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 55/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does in.high use?

The name of in.high does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on in.high?

in.high runs a procedural map of size 4,000 with seed 814592164, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can in.high be found in Rust Player Count lists and filters?

The Rust Player Count lists that in.high fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is the meaning of the tags on in.high?

For the game's server browser, in.high publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; modded (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How many players does in.high have?

1 of 10 slots are filled on in.high right now. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 2 players at 11:00 UTC.

What position does in.high hold among Rust servers?

in.high is in the top 21% of all ranked servers with a rank of #4,582 for player hours over the past seven days.

About the server

What is the uptime and reliability of in.high?

You can find in.high online at the moment. It reports an uptime that puts the last restart at roughly 19 minutes ago. It was up 99% of the time over the last 7 full days, 166 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on in.high?

On Windows, in.high runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find in.high?

There is no region published by in.high. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 116.58.190.230:28015.

Is in.high lag-free?

In the last 48 hours, it averaged 187 server fps, with a low of 67. Up to 89,897 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,586 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on in.high during a wipe?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does in.high wipe?

Wipes on in.high come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 2 hours ago.

Connect to the server

What steps are needed to join in.high?

To get in, press F1 in Rust and enter client.connect 116.58.190.230:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z,modded

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.
modded
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.