Offline116.89.111.196:28315checked 5d ago
[TEST] The Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:17 UTC9d ago | 0 | – | running | 0 |
| Thu 17 Sep, 15:15 UTC26d ago | 1 | halved by day 1 | 17 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern [TEST] The Test Server?
No gather rate appears in the name of [TEST] The Test Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on [TEST] The Test Server?
The game generates a procedural map of size 3,700 with seed 1845678248 for [TEST] The Test Server. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can [TEST] The Test Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include [TEST] The Test Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on [TEST] The Test Server?
The game's server browser reads these tags from [TEST] The Test Server: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on [TEST] The Test Server?
The server [TEST] The Test Server is offline at present, with its last appearance 5 days 17 hours ago. The average player count for the past seven days is 0.
What position does [TEST] The Test Server hold among Rust servers?
Over the last seven days, [TEST] The Test Server is #15,919 for player hours, placing it in the top 72% of ranked servers.
Server details
What is the uptime and reliability of [TEST] The Test Server?
[TEST] The Test Server is down at the moment and was last seen 5 days 17 hours ago. In the last 7 full days, it was up for 6 of 168 hours, which is 4% uptime. Rust Player Count recorded it for the first time on 16 September 2026.
What Rust version is used on [TEST] The Test Server?
Linux hosts [TEST] The Test Server, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find [TEST] The Test Server?
A region is not published by [TEST] The Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 116.89.111.196:28315.
Wipe days
What happens on [TEST] The Test Server when a wipe occurs?
Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.
How often does [TEST] The Test Server wipe?
With so few of [TEST] The Test Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 9 days 21 hours ago.
Join the server
What is the process to join [TEST] The Test Server?
To get in, press F1 in Rust and enter client.connect 116.89.111.196:28315. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.