Rust Player Count
32,884 playing now

OnlineOC116.90.73.233:28015checked 9m ago

Alone & Afraid

teams off biweekly wipes moddedcarbonhardcore
Players now 0/ 50 0% full
7-day average 1 peak 7
Rank #3,114 top 14% · #84 in OC
Last wipe 13d ago biweekly schedule
Next wipe 15h Thu 15 Oct, 21:22 UTC

Players

AveragePeak
0246806:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

01020304006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 14% of all ranked servers, top 38% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 21:22 UTC, in 15h. Its biweekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 10 players, last three wipes
Crowd held 0% else halves by day 3.5

Coming wipes

15hThu 15 Oct, 21:22 UTC
14d 15hThu 29 Oct, 21:22 UTC
21d 13hThu 5 Nov, 19:00 UTC FW
28d 15hThu 12 Nov, 21:22 UTC
42d 15hThu 26 Nov, 21:22 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:22 UTC FW13d ago 9 – running 0
Thu 24 Sep, 21:24 UTC20d ago 12 halved by day 3 7 days 0
Thu 17 Sep, 21:28 UTC27d ago 8 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 31 on average 342/ 350
Rustoria.co - AU PremiumOC · groups of 16+ · biweekly · 17 on average 24/ 200
[NZ/AU] Whangaparusta - Wiped 02/10OC · groups of 8+ · biweekly · 3 on average 1/ 126
Rusty Coights All Rusty AdventuresOC · groups of 8+ · biweekly · 2 on average 0/ 100
[AU] Perth Rust Spot | PVP | Vanilla + QoL | FortnightlyOC · groups of 8+ · biweekly · 1 on average 0/ 50
Eternal - AU 2x | Vanilla + | Cash Cup Comp | BiweeklyOC · groups of 16+ · 2x · biweekly · 38 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What configuration does Alone & Afraid use?

No gather rate appears in the name of Alone & Afraid. There is no published group limit. The server runs hardcore, The hardest mode from Facepunch. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Alone & Afraid?

On Alone & Afraid, the map is procedural, size 3,750, created by the game.

Server tags

Where can Alone & Afraid be found in Rust Player Count lists and filters?

The Rust Player Count lists that Alone & Afraid fits are: Oceania Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Biweekly ^b, Hardcore ^h, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on Alone & Afraid convey?

These are the tags Alone & Afraid publishes for the game's server browser: gmhardcore (Game mode): Hardcore mode: survival is harder; mp50 (Max players): 50 slots are available; ts0 (Group limit): Teams are disabled; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^h (Hardcore): Hardcore mode from Facepunch: survival is harder and help is scarcer; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; OC (Oceania): It appears under Oceania when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Alone & Afraid have?

Right now, 0 players are on Alone & Afraid, which has 50 slots. With a peak of 7, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 09:00 UTC, averaging 4 players.

How does Alone & Afraid compare in server rankings?

Alone & Afraid ranks #3,114 for player hours over the past seven days, #84 in Oceania, and is in the top 14% of all ranked servers.

About the server

What is the uptime and reliability of Alone & Afraid?

Alone & Afraid is currently online. The uptime it gives suggests it restarted about 14 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Alone & Afraid?

Rust network protocol 2634 and build 166652 on Windows is what Alone & Afraid uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Alone & Afraid serve?

Its OC tag shows Alone & Afraid lists itself in Oceania. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 116.90.73.233:28015.

How well does Alone & Afraid perform?

Over the last 48 hours, the average server fps was 30, and it never dropped below 30. The maximum number of entities it carried was 95,102, which includes buildings, deployables and everything else. At its highest, it used 3,655 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on Alone & Afraid when a wipe occurs?

Across its recent wipes, the busiest times averaged 10 players. 27 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 3.5.

What wipe pattern does Alone & Afraid follow?

The schedule cannot be confirmed from the few Alone & Afraid wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Thursday 15 October at 21:22 UTC. The present world dates from 13 days 8 hours ago. Every two weeks is the wipe interval published in its tags.

Connect to the server

What is the process to join Alone & Afraid?

Open the Rust console with F1, then type client.connect 116.90.73.233:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^h,OC,gmhardcore,cs166652,ts0

Game

gmhardcore
Game mode Hardcore mode: survival is harder.
mp50
Max players 50 slots are available.
ts0
Group limit Teams are disabled.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: survival is harder and help is scarcer.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Region

OC
Oceania It appears under Oceania when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.