Rust Player Count
62,545 playing now

Offline117.20.69.122:28015checked 4d ago

My Rust Devblog 133 Server on Version 1051.72

modded
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #14,476 top 65%
Last wipe – no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 197/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 7/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 44/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 54/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern My Rust Devblog 133 Server on Version 1051.72?

A gather rate is absent from the name of My Rust Devblog 133 Server on Version 1051.72. No group limit is published. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Anti-cheat VAC from Valve is off.

What is the map on My Rust Devblog 133 Server on Version 1051.72?

A procedural map is what My Rust Devblog 133 Server on Version 1051.72 runs, generated by the game.

Server tags

Where can My Rust Devblog 133 Server on Version 1051.72 be found in Rust Player Count lists and filters?

These Rust Player Count lists include My Rust Devblog 133 Server on Version 1051.72: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

What information do the tags on My Rust Devblog 133 Server on Version 1051.72 convey?

The game's server browser reads these tags from My Rust Devblog 133 Server on Version 1051.72: mp1 (Max players): 1 slots are available; v1806 (Protocol): To join, your game must match protocol 1806; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): It appears under Modded because plugins or settings modify the game; h815a96ff (Custom tag): The owner or a plugin added this non-standard Rust tag. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does My Rust Devblog 133 Server on Version 1051.72 have?

My Rust Devblog 133 Server on Version 1051.72 is offline at the moment; the last time it was seen was 4 days 6 hours ago. With a peak of 1, the average over seven days is 1 players.

How does My Rust Devblog 133 Server on Version 1051.72 compare in server rankings?

My Rust Devblog 133 Server on Version 1051.72 is in the top 65% of all ranked servers with a rank of #14,476 for player hours over the past seven days.

Server details

What is the online status and reliability of My Rust Devblog 133 Server on Version 1051.72?

Last seen 4 days 6 hours ago, My Rust Devblog 133 Server on Version 1051.72 is offline right now. For the last 3 full days, it was online for 0 of 72 hours, a 0% uptime. Its first appearance in Rust Player Count was on 10 October 2026.

What is the Rust version for My Rust Devblog 133 Server on Version 1051.72?

Rust network protocol 1806 on Windows is what My Rust Devblog 133 Server on Version 1051.72 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find My Rust Devblog 133 Server on Version 1051.72?

No region is published by My Rust Devblog 133 Server on Version 1051.72. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 117.20.69.122:28015.

Wipe schedule

When does My Rust Devblog 133 Server on Version 1051.72 wipe?

The rhythm of wipes on My Rust Devblog 133 Server on Version 1051.72 cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next.

Connect to the server

How can I connect to My Rust Devblog 133 Server on Version 1051.72?

Joining is done by opening the console (F1) and running client.connect 117.20.69.122:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players 1 slots are available.
v1806
Protocol To join, your game must match protocol 1806.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded It appears under Modded because plugins or settings modify the game.

Other

h815a96ff
Custom tag The owner or a plugin added this non-standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.