Rust Player Count
39,125 playing now

OfflineEA117.90.232.29:28015checked 4h ago

SCPVE - TEST - RICK

monthly wipes moddedoxidepvesoftcore
Players now 0/ 10 0% full
7-day average 1 peak 3
Rank #5,742 top 26% · #369 in EA
Last wipe 11d ago monthly schedule
Next wipe 22d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5210:0012:0014:0008:0010:0003:00

Hourly average and peak, UTC.

Server performance

05010015020010:0012:0014:0008:0010:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, top 70% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

Usual gap 1.6 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

22d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:03 UTC9d ago 2 – running 0
Fri 2 Oct, 09:53 UTC11d ago 2 held half 2.9 days 2
Fri 2 Oct, 03:06 UTC12d ago 2 – 0.3 days 0
Tue 29 Sep, 16:24 UTC14d ago 2 held half 2.4 days 0
Mon 28 Sep, 06:51 UTC16d ago 2 – 1.4 days 1
Sat 26 Sep, 09:32 UTC17d ago 2 – 1.9 days 0
Fri 25 Sep, 15:51 UTC18d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 26 on average 48/ 100
低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 22 on average 20/ 200
小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 19 on average 46/ 100
黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 16 on average 15/ 200
鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 16 on average 17/ 200
【小企鹅PVE】10倍废/死亡不掉/抽奖礼包/打怪升EA · groups of 20+ · monthly · 16 on average 16/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern SCPVE - TEST - RICK?

The name of SCPVE - TEST - RICK does not state a gather rate. Up to 8 players per group, which is the game's default. softcore is the game mode, A less harsh mode by Facepunch: you keep part of your loot. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is off, Valve's anti-cheat.

Which map is running on SCPVE - TEST - RICK?

A procedural map of size 4,500 is what SCPVE - TEST - RICK runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: 亚特兰大 : 行尸走肉.

Tags and filters

Who manages SCPVE - TEST - RICK?

A rustpve.top hostname is published by SCPVE - TEST - RICK, and 1 other server we track also publishes one, so the same operator probably runs them.

Where can SCPVE - TEST - RICK be found in Rust Player Count lists and filters?

These Rust Player Count lists include SCPVE - TEST - RICK: Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on SCPVE - TEST - RICK convey?

For the game's server browser, SCPVE - TEST - RICK publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^s (Softcore): A gentler ruleset from Facepunch: you retain part of your inventory when you die; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EA (East Asia): It appears under East Asia when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is SCPVE - TEST - RICK?

SCPVE - TEST - RICK is offline at the moment; the last time it was seen was 4 hours ago. The average player count for the last seven days is 1, and the highest point was 3. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 2 players.

Where does SCPVE - TEST - RICK sit in the rankings?

SCPVE - TEST - RICK ranks #5,742 for player hours over the past seven days, #369 in Asia, and is in the top 26% of all ranked servers.

Server details

What is the uptime and reliability of SCPVE - TEST - RICK?

Currently offline, SCPVE - TEST - RICK was last seen 4 hours ago. The uptime it gives suggests it restarted about 2 hours ago. In the last 7 full days, it was up for 47 of 168 hours, which is 28% uptime. Its first appearance in Rust Player Count was on 17 September 2026.

What is the Rust version for SCPVE - TEST - RICK?

On Windows, SCPVE - TEST - RICK runs Rust network protocol 2634 and build 166652. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find SCPVE - TEST - RICK?

With its EA tag, SCPVE - TEST - RICK lists itself in Asia. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 117.90.232.29:28015.

What is the performance like on SCPVE - TEST - RICK?

In the last 48 hours, it averaged 78 server fps, with a low of 43. The maximum number of entities it carried was 148,675, which includes buildings, deployables and everything else. Peak memory use was 4,151 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on SCPVE - TEST - RICK on wipe day?

Recent wipes saw an average peak of 2 players. 10 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does SCPVE - TEST - RICK wipe?

Wipes happen once a month on SCPVE - TEST - RICK, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 11 days 20 hours ago. A monthly wipe schedule is published in its tags.

Connect to the server

How can I connect to SCPVE - TEST - RICK?

Open the Rust console with F1, then type client.connect 117.90.232.29:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://rustimg.rustpve.top/QUN/QQ.png is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^s
Softcore A gentler ruleset from Facepunch: you retain part of your inventory when you die.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

EA
East Asia It appears under East Asia when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.