OnlineEA118.104.165.193:28015checked 12m ago
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:10 UTC FW13d ago | 41 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
No gather rate appears in the name of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP. Groups are capped at 8 players, the default in the game. The server runs pve, no player-versus-player fighting. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
What map is used on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
A procedural map of size 4,500 is what VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs, generated by the game with seed 597347015. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP be found in Rust Player Count lists and filters?
The Rust Player Count lists that VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP fits are: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you interpret the tags on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
These are the tags VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays; EA (East Asia): You can find it in the East Asia section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP have?
Right now, 3 players are on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, which has 50 slots. The seven-day average is 8 players, with a peak of 25. The busiest time in the last 48 hours was 14:00 UTC, with an average of 13 players.
What position does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP hold among Rust servers?
VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP ranks #1,193 for player hours over the past seven days, #132 in Asia, and is in the top 5% of all ranked servers.
About the server
How reliable is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, and is it online?
You can find VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP online at the moment. Based on the uptime it reports, the last restart was about 23 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
On Linux, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
In Asia, VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP lists itself with its EA tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 118.104.165.193:28015.
Is VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP lag-free?
In the last 48 hours, it averaged 93 server fps, with a low of 50. Up to 199,959 entities were present, including buildings, deployables and other world objects. At its highest, it used 7,606 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
What should you expect on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP during a wipe?
The average busiest point in recent wipes reached 41 players. 44 hours after the latest wipe, the crowd hit its peak.
How often does VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP wipe?
Wipes happen once a month on VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The world in play was created 12 days 20 hours ago. A monthly wipe schedule is published in its tags.
Join the server
What is the process to join VIVIDUS PvE|Loads of Battle Content|Stress-Free Settings|EN/JP?
To get in, press F1 in Rust and enter client.connect 118.104.165.193:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://www.vividus.online/ is its website.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,EA,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
