Rust Player Count
36,847 playing now

Online118.27.225.39:28015checked 13m ago

[JP][PVE]UC-RUST-Server

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 40d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 30 on average 41/ 100
【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average 30/ 200
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 23 on average 20/ 100
#10-[搞就完了]10倍/10.14新档/无权/萌新首选EA · no group limit · 22 on average 32/ 100
[守护]10倍/10.14新档/传送/萌新/乘风破浪EA · no group limit · 21 on average 23/ 100
[霸道]10000000倍-10.14日-萌新首选-稳定长久EA · no group limit · 20 on average 19/ 100

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [JP][PVE]UC-RUST-Server use?

No gather rate appears in the name of [JP][PVE]UC-RUST-Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on [JP][PVE]UC-RUST-Server?

The game generates a procedural map of size 4,000 with seed 1337 for [JP][PVE]UC-RUST-Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Server tags

Where can [JP][PVE]UC-RUST-Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that [JP][PVE]UC-RUST-Server fits are: Modded Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on [JP][PVE]UC-RUST-Server?

These are the tags [JP][PVE]UC-RUST-Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs162929 (Build): It runs on game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on [JP][PVE]UC-RUST-Server?

0 of 50 slots are filled on [JP][PVE]UC-RUST-Server right now. For the past week, the average number of players was 0.

Where does [JP][PVE]UC-RUST-Server sit in the rankings?

Over the last seven days, [JP][PVE]UC-RUST-Server is #15,960 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the uptime and reliability of [JP][PVE]UC-RUST-Server?

[JP][PVE]UC-RUST-Server is currently online. Based on the uptime it reports, the last restart was about 9 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for [JP][PVE]UC-RUST-Server?

On Linux, [JP][PVE]UC-RUST-Server runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.

What region does [JP][PVE]UC-RUST-Server serve?

No region tag is published by [JP][PVE]UC-RUST-Server, but its name points to Asia. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 118.27.225.39:28015.

What is the performance like on [JP][PVE]UC-RUST-Server?

The server ran at an average of 58 fps over the last 48 hours, never falling below 55. Up to 105,931 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,318 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

When does [JP][PVE]UC-RUST-Server wipe?

Too few wipes are recorded for [JP][PVE]UC-RUST-Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 40 days 7 hours ago.

Join the server

What steps are needed to join [JP][PVE]UC-RUST-Server?

Open the Rust console with F1, then type client.connect 118.27.225.39:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs162929
Build It runs on game build 162929.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.