Online119.17.141.60:28015checked 13m ago
[AU]Valhalla - Victoria
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does [AU]Valhalla - Victoria use?
No gather rate appears in the name of [AU]Valhalla - Victoria. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on [AU]Valhalla - Victoria?
The game generates a procedural map of size 5,000 with seed 773016 for [AU]Valhalla - Victoria. You can see it on RustMaps from this page, because the same size and seed give the same map.
Server tags
Where can [AU]Valhalla - Victoria be found in Rust Player Count lists and filters?
These Rust Player Count lists include [AU]Valhalla - Victoria: Oceania Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on [AU]Valhalla - Victoria?
For the game's server browser, [AU]Valhalla - Victoria publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166494 (Build): It runs on game build 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is [AU]Valhalla - Victoria?
Right now, 0 players are on [AU]Valhalla - Victoria, which has 50 slots. With a peak of 4, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 13:00 UTC, averaging 2 players.
Where does [AU]Valhalla - Victoria sit in the rankings?
[AU]Valhalla - Victoria is in the top 19% of all ranked servers with a rank of #4,210 for player hours over the past seven days.
Server details
What is the online status and reliability of [AU]Valhalla - Victoria?
You can find [AU]Valhalla - Victoria online at the moment. The uptime it gives suggests it restarted about 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for [AU]Valhalla - Victoria?
Windows hosts [AU]Valhalla - Victoria, which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find [AU]Valhalla - Victoria?
Its name points to Oceania, even though [AU]Valhalla - Victoria publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 119.17.141.60:28015.
Is [AU]Valhalla - Victoria lag-free?
In the last 48 hours, it averaged 75 server fps, with a low of 56. Up to 146,244 entities were present, including buildings, deployables and other world objects. At its highest, it used 7,315 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe schedule
What changes on [AU]Valhalla - Victoria on wipe day?
The average busiest point in recent wipes reached 4 players. 5 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does [AU]Valhalla - Victoria follow?
Wipes happen once a month on [AU]Valhalla - Victoria, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 12 days 11 hours.
Connect to the server
What is the process to join [AU]Valhalla - Victoria?
To get in, press F1 in Rust and enter client.connect 119.17.141.60:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.