Rust Player Count
37,697 playing now

Offline120.82.32.17:28025checked 2d ago

FWQ2 Development 6000

moddedoxide
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #10,369 top 46%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 22/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 20/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 11/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern FWQ2 Development 6000?

No gather rate appears in the name of FWQ2 Development 6000. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on FWQ2 Development 6000?

A procedural map, generated by the game, runs on FWQ2 Development 6000.

Tags, lists and filters

Where can FWQ2 Development 6000 be found in Rust Player Count lists and filters?

The Rust Player Count lists that FWQ2 Development 6000 fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on FWQ2 Development 6000?

These are the tags FWQ2 Development 6000 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is FWQ2 Development 6000?

FWQ2 Development 6000 is offline at the moment; the last time it was seen was 2 days 10 hours ago. With a peak of 1, the average over seven days is 1 players.

How does FWQ2 Development 6000 compare in server rankings?

For player hours in the last seven days, FWQ2 Development 6000 ranks #10,369 and is in the top 46% of all ranked servers.

Server details

What is the uptime and reliability of FWQ2 Development 6000?

Currently offline, FWQ2 Development 6000 was last seen 2 days 10 hours ago. In the last 2 full days, it was up for 0 of 48 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 11 October 2026.

What Rust version is used on FWQ2 Development 6000?

Windows hosts FWQ2 Development 6000, which runs Rust network protocol 2634 and build 166586. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find FWQ2 Development 6000?

No region is published by FWQ2 Development 6000. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 120.82.32.17:28025.

Wipe schedule

What wipe pattern does FWQ2 Development 6000 follow?

With so few of FWQ2 Development 6000's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 8 days 12 hours ago.

How to join

How can I connect to FWQ2 Development 6000?

Open the Rust console with F1, then type client.connect 120.82.32.17:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.