Rust Player Count
33,519 playing now

Offline120.82.32.67:28025checked 5d ago

FWQ2 Development 6000

moddedoxide
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #10,715 top 48%
Last wipe 8d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 28/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 31/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 18/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does FWQ2 Development 6000 use?

The name of FWQ2 Development 6000 does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on FWQ2 Development 6000?

A procedural map, generated by the game, runs on FWQ2 Development 6000.

Tags, lists and filters

Where can FWQ2 Development 6000 be found in Rust Player Count lists and filters?

The Rust Player Count lists that FWQ2 Development 6000 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on FWQ2 Development 6000?

For the game's server browser, FWQ2 Development 6000 publishes: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on FWQ2 Development 6000?

Currently offline, FWQ2 Development 6000 was last seen 5 days 13 hours ago. The average player count for the last seven days is 1, and the highest point was 1.

What position does FWQ2 Development 6000 hold among Rust servers?

For player hours in the last seven days, FWQ2 Development 6000 ranks #10,715 and is in the top 48% of all ranked servers.

Server details

How reliable is FWQ2 Development 6000, and is it online?

FWQ2 Development 6000 is down at the moment and was last seen 5 days 13 hours ago. It was up 2% of the time over the last 7 full days, 4 of 168 hours. 5 October 2026 is when Rust Player Count first saw it.

What is the Rust version for FWQ2 Development 6000?

Windows hosts FWQ2 Development 6000, which runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

What region does FWQ2 Development 6000 serve?

No region is published by FWQ2 Development 6000. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 120.82.32.67:28025.

Wipe information

When does FWQ2 Development 6000 wipe?

With so few of FWQ2 Development 6000's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 8 days 14 hours ago.

How to join

How can I connect to FWQ2 Development 6000?

Open the Rust console with F1, then type client.connect 120.82.32.67:28025. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players Capacity: 1 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.