Rust Player Count
68,443 playing now

Offline121.109.150.33:28015checked 6h ago

p_voice dev

moddedcarbon
Players now 1/ 10 10% full
7-day average 1 peak 1
Rank #12,840 top 58%
Last wipe 7h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75113:0014:00Wiped Wed 14 Oct, 13:43 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 23.1 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 13:43 UTC7h ago – – running 1
Mon 21 Sep, 10:52 UTC23d ago 2 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 84/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 103/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 21/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 38/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern p_voice dev?

The name of p_voice dev does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on p_voice dev?

A procedural map is what p_voice dev runs, generated by the game.

Tags, lists and filters

Where can p_voice dev be found in Rust Player Count lists and filters?

These Rust Player Count lists include p_voice dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you interpret the tags on p_voice dev?

The game's server browser reads these tags from p_voice dev: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is p_voice dev?

Currently offline, p_voice dev was last seen 6 hours ago. The average player count for the last seven days is 1, and the highest point was 1. The busiest time in the last 48 hours was 14:00 UTC, with an average of 1 players.

How does p_voice dev compare in server rankings?

Over the last seven days, p_voice dev is #12,840 for player hours, placing it in the top 58% of ranked servers.

Server details

What is the uptime and reliability of p_voice dev?

Last seen 6 hours ago, p_voice dev is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 21 September 2026.

What Rust version is used on p_voice dev?

On Windows, p_voice dev runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does p_voice dev serve?

There is no region published by p_voice dev. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 121.109.150.33:28015.

Wipe schedule

What changes on p_voice dev on wipe day?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.

When does p_voice dev wipe?

The rhythm of wipes on p_voice dev cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 7 hours ago.

How to join

What is the process to join p_voice dev?

Open the Rust console with F1, then type client.connect 121.109.150.33:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.