Rust Player Count
41,448 playing now

Offline121.164.99.77:28015checked 1d ago

Don't Come in

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak 2
Rank #6,663 top 30%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123410:0011:0012:0013:0014:0015:00

Hourly average and peak, UTC.

Server performance

010020030040010:0011:0012:0013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5.1 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 50% else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:42 UTC12d ago 2 – running 0
Sun 27 Sep, 08:44 UTC18d ago 3 halved by day 1 5.1 days 0
Tue 22 Sep, 06:26 UTC23d ago 2 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 73/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 18/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 6/ 200

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Don't Come in?

No gather rate appears in the name of Don't Come in. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Don't Come in?

Don't Come in runs a procedural map of size 5,000 with seed 481815201, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Don't Come in be found in Rust Player Count lists and filters?

The Rust Player Count lists that Don't Come in fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Don't Come in convey?

These are the tags Don't Come in publishes for the game's server browser: gmvanilla (Game mode): Unmodified survival gameplay; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Don't Come in?

The server Don't Come in is offline at present, with its last appearance 42 hours ago. The seven-day average is 0 players, with a peak of 2.

What position does Don't Come in hold among Rust servers?

Over the last seven days, Don't Come in is #6,663 for player hours, placing it in the top 30% of ranked servers.

About the server

How reliable is Don't Come in, and is it online?

Currently offline, Don't Come in was last seen 42 hours ago. It reports an uptime that puts the last restart at roughly 35 hours ago. In the last 7 full days, it was up for 125 of 168 hours, which is 74% uptime. 20 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Don't Come in?

Rust network protocol 2634 and build 166586 on Windows is what Don't Come in uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Don't Come in?

There is no region published by Don't Come in. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 121.164.99.77:28015.

How well does Don't Come in perform?

Over the last 48 hours, the average server fps was 122, and it never dropped below 67. The maximum number of entities it carried was 144,936, which includes buildings, deployables and everything else. Memory usage reached up to 4,273 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on Don't Come in when a wipe occurs?

The average busiest point in recent wipes reached 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd went below half by day 1.

How often does Don't Come in wipe?

Wipes on Don't Come in come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 12 days 22 hours.

Join the server

How can I connect to Don't Come in?

To get in, press F1 in Rust and enter client.connect 121.164.99.77:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp5
Max players Capacity: 5 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.