Offline121.27.130.107:28015checked 8d ago
LocalServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern LocalServer?
The name of LocalServer does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is running on LocalServer?
A procedural map, generated by the game, runs on LocalServer.
Tags, lists and filters
Where can LocalServer be found in Rust Player Count lists and filters?
The Rust Player Count lists that LocalServer fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on LocalServer?
The game's server browser reads these tags from LocalServer: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is LocalServer?
LocalServer is offline at the moment; the last time it was seen was 8 days 14 hours ago.
How does LocalServer compare in server rankings?
Over the last seven days, LocalServer is #13,771 for player hours, placing it in the top 61% of ranked servers.
Server information
What is the online status and reliability of LocalServer?
Last seen 8 days 14 hours ago, LocalServer is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 5 October 2026 is when Rust Player Count first saw it.
What is the Rust version for LocalServer?
On Windows, LocalServer runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What region does LocalServer serve?
No region is published by LocalServer. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 121.27.130.107:28015.
Wipe days
How often does LocalServer wipe?
The rhythm of wipes on LocalServer cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 10 days 7 hours ago.
Connect to the server
What steps are needed to join LocalServer?
Joining is done by opening the console (F1) and running client.connect 121.27.130.107:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.