Rust Player Count
53,527 playing now

Online121.80.41.68:28015checked 8m ago

TEST

moddedoxidepve
Players now 1/ 3 33% full
7-day average 1 peak 1
Rank #11,499 top 52%
Last wipe 3h ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeakWipe
00.250.50.75101:0002:0003:00Wiped Sat 17 Oct, 01:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608001:0002:0003:00Wiped Sat 17 Oct, 01:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#1 Rust Saratov Relax [PVE|RaidBases|TP|Kits|Events|Bosses]groups of 8+ · biweekly · 4 on average 4/ 100
[TW][PVE]Strawberry Turkey PastaEA · groups of 8+ · monthly · 3 on average 5/ 100
Rusty XR Noobs | PvE or PvP with RaidControl | 10x+ | SlowDecaygroups of 8+ · 10x · monthly · 2 on average 1/ 69
RUST54 [RPG],[PVE&PVP],[ДЛЯ НОВИЧКОВ]EU · quad · monthly · 2 on average 2/ 100

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for TEST?

A gather rate is absent from the name of TEST. Groups are capped at 8 players, the default in the game. The server runs combat training, loot handed out for aim and PvP practice. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on TEST?

The game generates a procedural map of size 4,500 with seed 1 for TEST. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can TEST be found in Rust Player Count lists and filters?

These Rust Player Count lists include TEST: Rust aim training servers, Rust build and creative servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What information do the tags on TEST convey?

The game's server browser reads these tags from TEST: gmvanilla (Game mode): Standard vanilla survival; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^d (Combat training): You are handed the loot for aim and PvP training; ^k (Build server): Build and test base designs here; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does TEST have?

With 3 slots, TEST has 1 players at the moment. The seven-day average is 1 players, with a peak of 1. The busiest time in the last 48 hours was 03:00 UTC, with an average of 1 players.

How does TEST compare in server rankings?

TEST is in the top 52% of all ranked servers with a rank of #11,499 for player hours over the past seven days.

Server information

What is the uptime and reliability of TEST?

Right now, TEST is up. It reports an uptime that puts the last restart at roughly 22 minutes ago. Its first appearance in Rust Player Count was on 17 October 2026.

What Rust version is used on TEST?

On Linux, TEST runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does TEST serve?

There is no region published by TEST. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 121.80.41.68:28015.

How well does TEST perform?

Over the last 48 hours, the average server fps was 60, and it never dropped below 60. Up to 135,476 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,238 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What wipe pattern does TEST follow?

With so few of TEST's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 3 hours.

Join the server

How can I connect to TEST?

To get in, press F1 in Rust and enter client.connect 121.80.41.68:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp3
Max players Capacity: 3 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Gameplay

^d
Combat training You are handed the loot for aim and PvP training.
^k
Build server Build and test base designs here.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.