Online122.199.5.68:28050checked 9m ago
IRCP - Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does IRCP - Test Server use?
The name of IRCP - Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on IRCP - Test Server?
IRCP - Test Server runs a procedural map of size 2,000 with seed 1586544950, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can IRCP - Test Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include IRCP - Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on IRCP - Test Server?
The game's server browser reads these tags from IRCP - Test Server: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is IRCP - Test Server?
Right now, 0 players are on IRCP - Test Server, which has 10 slots. For the past week, the average number of players was 0.
How does IRCP - Test Server compare in server rankings?
IRCP - Test Server is in the top 72% of all ranked servers with a rank of #15,966 for player hours over the past seven days.
Server information
How reliable is IRCP - Test Server, and is it online?
IRCP - Test Server is currently online. Based on the uptime it reports, the last restart was about 20 days 8 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on IRCP - Test Server?
Rust network protocol 2633 and build 165217 on Windows is what IRCP - Test Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does IRCP - Test Server serve?
A region is not published by IRCP - Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 122.199.5.68:28050.
How well does IRCP - Test Server perform?
Over the last 48 hours, the average server fps was 47, and it never dropped below 37. Up to 17,612 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,775 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
How often does IRCP - Test Server wipe?
Too few wipes are recorded for IRCP - Test Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 37 days 3 hours ago.
How to join
What is the process to join IRCP - Test Server?
Joining is done by opening the console (F1) and running client.connect 122.199.5.68:28050. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.