Rust Player Count
54,318 playing now

Online123.192.255.191:28015checked 10m ago

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥

10x biweekly wipes moddedoxide
Players now 2/ 60 3% full
7-day average 1 peak 7
Rank #3,282 top 15%
Last wipe 12d ago biweekly schedule
Next wipe 1d 19h Fri 16 Oct, 06:52 UTC

Players

AveragePeak
0246812:0019:0003:0010:0018:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0019:0003:0010:0018:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 06:52 UTC, in 1d 19h. Its biweekly schedule tag · low confidence

Usual gap 7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 4 players, last three wipes
Crowd held 50% else halves by day 7

Coming wipes

1d 19hFri 16 Oct, 06:52 UTC
15d 19hFri 30 Oct, 06:52 UTC
22d 7hThu 5 Nov, 19:00 UTC FW
29d 19hFri 13 Nov, 06:52 UTC
43d 19hFri 27 Nov, 06:52 UTC

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:52 UTC12d ago 5 – running 0
Sun 27 Sep, 08:17 UTC17d ago 3 held half 4.9 days 0
Fri 18 Sep, 05:51 UTC26d ago 4 halved by day 7 9.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TPEA · groups of 32+ · 5x · biweekly · 16 on average 26/ 120
[TW-JP-SEA] Metaverse 5X | PVP | MAP WIPE 10/02EA · groups of 12+ · 5x · biweekly · 4 on average 0/ 200
#7[坚果]10X Home/Kit/萌新/公益服/月清EA · groups of 8+ · 10x · monthly · 1 on average 0/ 500
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average 116/ 155
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 6 on average 4/ 100
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 4 on average 1/ 150

Quick answers

from the figures on this page

Rules, map and settings

What configuration does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 use?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sets its gather rate to 10x, as its name states. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

A procedural map of size 4,500 is what #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 runs, generated by the game with seed 1683482379. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 be found in Rust Player Count lists and filters?

These Rust Player Count lists include #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥: 10x Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What information do the tags on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 convey?

For the game's server browser, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 publishes: gmrust (Game mode): The usual Rust survival experience; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): Every two weeks, a wipe takes place; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

With 60 slots, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 has 2 players at the moment. With a peak of 7, the average over seven days is 1 players. The busiest time in the last 48 hours was 14:00 UTC, with an average of 7 players.

Where does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 sit in the rankings?

Over the last seven days, #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is #3,282 for player hours, placing it in the top 15% of ranked servers.

Server information

What is the online status and reliability of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

#2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 is currently online. Based on the uptime it reports, the last restart was about 1 hours ago. For the last 7 full days, it was online for 164 of 168 hours, a 98% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Windows hosts #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, which runs Rust network protocol 2634 and build 166494. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

No region tag is published by #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥, but its name points to Asia. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 123.192.255.191:28015.

What is the performance like on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

In the last 48 hours, it averaged 140 server fps, with a low of 53. Up to 158,861 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,433 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What should you expect on #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 during a wipe?

Across its recent wipes, the busiest times averaged 4 players. 31 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 7.

How often does #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 wipe?

The prediction follows its tag because too few of #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥's wipes are recorded to confirm the schedule. Friday 16 October at 06:52 UTC is when the next wipe is due. The present world dates from 12 days 4 hours ago. Its tags list a wipe schedule of every two weeks.

Connect to the server

How can I connect to #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥?

Joining is done by opening the console (F1) and running client.connect 123.192.255.191:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2634,^b,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp60
Max players 60 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.