Offline124.209.153.233:28015checked 45m ago
my5local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:12 UTC2d ago | 1 | – | running | 1 |
| Sat 10 Oct, 05:59 UTC4d ago | – | – | – | 1 |
| Fri 9 Oct, 20:59 UTC4d ago | – | – | – | 0 |
| Wed 7 Oct, 13:47 UTC7d ago | 1 | held half | 2.3 days | 1 |
| Mon 5 Oct, 21:02 UTC8d ago | 1 | – | 1.7 days | 1 |
| Sat 3 Oct, 03:54 UTC11d ago | 1 | held half | 2.7 days | 1 |
| Fri 2 Oct, 18:31 UTC11d ago | 1 | – | 0.4 days | 1 |
| Thu 1 Oct, 19:39 UTC FW12d ago | 1 | – | 1 days | 1 |
| Wed 30 Sep, 15:48 UTC14d ago | 1 | – | 1.2 days | 1 |
| Mon 28 Sep, 07:37 UTC16d ago | 1 | held half | 2.3 days | 1 |
| Sun 27 Sep, 04:52 UTC17d ago | 1 | – | 1.1 days | 1 |
| Fri 25 Sep, 18:03 UTC19d ago | 1 | – | 1.5 days | 1 |
| Thu 24 Sep, 16:42 UTC20d ago | 1 | – | 1.1 days | 0 |
| Wed 23 Sep, 09:43 UTC21d ago | 1 | – | 1.3 days | 1 |
| Wed 23 Sep, 00:38 UTC21d ago | 1 | – | 0.4 days | 1 |
| Mon 21 Sep, 14:35 UTC23d ago | 1 | – | 1.4 days | 0 |
| Mon 21 Sep, 01:46 UTC23d ago | 1 | – | 0.5 days | 0 |
| Sun 20 Sep, 09:01 UTC24d ago | 1 | – | 0.7 days | 1 |
| Sat 19 Sep, 06:41 UTC25d ago | 1 | – | 1.1 days | 1 |
| Fri 18 Sep, 23:03 UTC25d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern my5local?
The name of my5local does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What is the map on my5local?
A procedural map, generated by the game, runs on my5local.
Tags, lists and filters
Where can my5local be found in Rust Player Count lists and filters?
These Rust Player Count lists include my5local: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on my5local?
The game's server browser reads these tags from my5local: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on my5local?
The server my5local is offline at present, with its last appearance 45 minutes ago. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 13:00 UTC.
How does my5local compare in server rankings?
my5local is in the top 30% of all ranked servers with a rank of #6,772 for player hours over the past seven days.
Server details
What is the uptime and reliability of my5local?
Last seen 45 minutes ago, my5local is offline right now. In the last 7 full days, it was up for 45 of 168 hours, which is 27% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for my5local?
On Windows, my5local runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
What region does my5local serve?
There is no region published by my5local. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 124.209.153.233:28015.
Wipe schedule
What happens on my5local when a wipe occurs?
Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 1 hours in. Half that peak was maintained until the next wipe in 100% of recent wipes.
When does my5local wipe?
With irregular wipe times on my5local, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 7 days 4 hours.
Join the server
What is the process to join my5local?
Joining is done by opening the console (F1) and running client.connect 124.209.153.233:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.