Offline125.224.58.253:28015checked 31d ago
ServerNameC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern ServerNameC?
A gather rate is absent from the name of ServerNameC. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
What is the map on ServerNameC?
A procedural map, generated by the game, runs on ServerNameC.
Tags and filters
Where can ServerNameC be found in Rust Player Count lists and filters?
The Rust Player Count lists that ServerNameC fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerNameC?
For the game's server browser, ServerNameC publishes: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on ServerNameC?
The server ServerNameC is offline at present, with its last appearance 31 days 13 hours ago.
Server information
What is the online status and reliability of ServerNameC?
ServerNameC is down at the moment and was last seen 31 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on ServerNameC?
Rust network protocol 2633 and build 163794 on Windows is what ServerNameC uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of ServerNameC?
A region is not published by ServerNameC. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 125.224.58.253:28015.
Wipe information
When does ServerNameC wipe?
Too few wipes are recorded for ServerNameC to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 31 days 13 hours ago.
How to join
What steps are needed to join ServerNameC?
Open the Rust console with F1, then type client.connect 125.224.58.253:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.