Rust Player Count
48,805 playing now

OfflineOC125.236.211.240:28027checked 1h ago

Miaka's Testground - Private

biweekly wipes moddedpve
Players now 0/ 20 0% full
7-day average 0 peak 2
Rank #9,357 top 42% · #167 in OC
Last wipe 10h ago biweekly schedule
Next wipe 13d 13h Wed 28 Oct, 00:14 UTC

Players

AveragePeakWipe
00.511.5211:0020:0005:0015:0000:0009:00Wiped Wed 14 Oct, 00:14 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608011:0020:0005:0015:0000:0009:00Wiped Wed 14 Oct, 00:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers, top 76% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 28 October, 00:14 UTC, in 13d 13h. Its biweekly schedule tag · low confidence

Usual gap 2 days between real wipes
On rhythm 25% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

Coming wipes

13d 13hWed 28 Oct, 00:14 UTC
22d 8hThu 5 Nov, 19:00 UTC FW
27d 13hWed 11 Nov, 00:14 UTC
41d 13hWed 25 Nov, 00:14 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:14 UTC10h ago – – running 0
Thu 1 Oct, 20:28 UTC FW12d ago 0 – – 0
Tue 29 Sep, 20:23 UTC14d ago 1 held half 2 days 1
Sun 27 Sep, 19:45 UTC16d ago 1 held half 2 days 0
Sun 27 Sep, 02:35 UTC17d ago 1 – 0.7 days 0
Sat 26 Sep, 19:37 UTC17d ago 1 – 0.3 days 0
Wed 23 Sep, 00:52 UTC21d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 11:36 UTC25d ago 0 – 4.6 days 0
Thu 17 Sep, 09:57 UTC27d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 19 on average 24/ 2000
[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 1 on average 1/ 150
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 23 on average 22/ 200
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 19 on average 27/ 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 9 on average 14/ 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average 5/ 30

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Miaka's Testground - Private?

No gather rate appears in the name of Miaka's Testground - Private. The group limit is the game's default of 8 players. pve is the game mode, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. VAC is on, Valve's anti-cheat.

What is the map on Miaka's Testground - Private?

Miaka's Testground - Private runs a procedural map of size 4,500 with seed 506495455, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can Miaka's Testground - Private be found in Rust Player Count lists and filters?

The Rust Player Count lists that Miaka's Testground - Private fits are: Oceania Rust servers, Modded Rust servers and Rust PvE servers. You can find it on the server list using these filters: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What information do the tags on Miaka's Testground - Private convey?

These are the tags Miaka's Testground - Private publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^b (Biweekly): Every two weeks, a wipe takes place; ^p (PvE): No player-versus-player combat: the environment provides the danger; modded (Modded): This server is Modded; plugins or settings affect how it plays; OC (Oceania): You can find it in the Oceania section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Miaka's Testground - Private?

Miaka's Testground - Private is offline at the moment; the last time it was seen was 1 hours ago. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 0 players at 18:00 UTC.

Where does Miaka's Testground - Private sit in the rankings?

Miaka's Testground - Private ranks #9,357 for player hours over the past seven days, #167 in Oceania, and is in the top 42% of all ranked servers.

Server information

What is the online status and reliability of Miaka's Testground - Private?

Last seen 1 hours ago, Miaka's Testground - Private is offline right now. Based on the uptime it reports, the last restart was about 8 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Miaka's Testground - Private?

Linux hosts Miaka's Testground - Private, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Miaka's Testground - Private?

Its OC tag shows Miaka's Testground - Private lists itself in Oceania. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 125.236.211.240:28027.

What is the performance like on Miaka's Testground - Private?

The server ran at an average of 13 fps over the last 48 hours, never falling below 4. The maximum number of entities it carried was 141,546, which includes buildings, deployables and everything else. At its highest, it used 5,097 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What changes on Miaka's Testground - Private on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

What wipe pattern does Miaka's Testground - Private follow?

The schedule cannot be confirmed from the few Miaka's Testground - Private wipes recorded, so the prediction is based on its tag. On Wednesday 28 October at 00:14 UTC the next wipe is expected. The present world dates from 10 hours ago. Every two weeks is the wipe interval published in its tags.

Connect to the server

How can I connect to Miaka's Testground - Private?

To get in, press F1 in Rust and enter client.connect 125.236.211.240:28027. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://www.millarsoft.co.nz/rust/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,modded

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players Capacity: 20 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly Every two weeks, a wipe takes place.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

modded
Modded This server is Modded; plugins or settings affect how it plays.

Region

OC
Oceania You can find it in the Oceania section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.