Rust Player Count
32,640 playing now

Offline125.236.230.198:28115checked 19d ago

Local AUX1 Test Server

moddedcarbon
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #16,546 top 71%
Last wipe 20d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 3 days between real wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:33 UTC20d ago 1 – running 1
Tue 22 Sep, 05:56 UTC23d ago 1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 47/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 12/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 2/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does Local AUX1 Test Server use?

No gather rate appears in the name of Local AUX1 Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on Local AUX1 Test Server?

A procedural map is what Local AUX1 Test Server runs, generated by the game.

Tags, lists and filters

Where can Local AUX1 Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local AUX1 Test Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What information do the tags on Local AUX1 Test Server convey?

For the game's server browser, Local AUX1 Test Server publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165211 (Build): The game build is 165211; ptrak (Networking): It uses RakNet, the game's default networking; $rau1 (Region code): The code for this region is au1; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Local AUX1 Test Server?

The server Local AUX1 Test Server is offline at present, with its last appearance 19 days 4 hours ago.

What position does Local AUX1 Test Server hold among Rust servers?

For player hours in the last seven days, Local AUX1 Test Server ranks #16,546 and is in the top 71% of all ranked servers.

Server information

How reliable is Local AUX1 Test Server, and is it online?

Currently offline, Local AUX1 Test Server was last seen 19 days 4 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 19 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Local AUX1 Test Server?

Rust network protocol 2633 and build 165211 on Windows is what Local AUX1 Test Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Local AUX1 Test Server?

No region is published by Local AUX1 Test Server, and the region code is au1. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 125.236.230.198:28115.

Wipe information

What happens on Local AUX1 Test Server when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does Local AUX1 Test Server follow?

With so few of Local AUX1 Test Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 20 days.

Connect to the server

What steps are needed to join Local AUX1 Test Server?

Joining is done by opening the console (F1) and running client.connect 125.236.230.198:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2633,gmrust,cs165211,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165211
Build The game build is 165211.
ptrak
Networking It uses RakNet, the game's default networking.
$rau1
Region code The code for this region is au1.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.