Rust Player Count
96,604 playing now

Online125.254.123.81:28015checked 11m ago

Relics Dev Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak 1
Rank #10,476 top 47%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:20 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 152/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 197/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 23/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 27/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average 435/ 1000

Quick answers

from the figures on this page

Settings and map

What configuration does Relics Dev Server use?

No gather rate appears in the name of Relics Dev Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Relics Dev Server?

A procedural map is what Relics Dev Server runs, generated by the game.

Tags and filters

Where can Relics Dev Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Relics Dev Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Relics Dev Server convey?

For the game's server browser, Relics Dev Server publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Relics Dev Server?

Right now, 0 players are on Relics Dev Server, which has 10 slots. The average player count for the last seven days is 0, and the highest point was 1.

What position does Relics Dev Server hold among Rust servers?

Over the last seven days, Relics Dev Server is #10,476 for player hours, placing it in the top 47% of ranked servers.

Server details

What is the online status and reliability of Relics Dev Server?

Relics Dev Server is currently online. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Relics Dev Server?

Rust network protocol 2634 and build 166652 on Linux is what Relics Dev Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does Relics Dev Server serve?

There is no region published by Relics Dev Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 125.254.123.81:28015.

Wipe information

What changes on Relics Dev Server on wipe day?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 3 hours in.

How often does Relics Dev Server wipe?

The rhythm of wipes on Relics Dev Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 13 days 6 hours ago.

How to join

What steps are needed to join Relics Dev Server?

To get in, press F1 in Rust and enter client.connect 125.254.123.81:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.