Offline129.146.83.13:28015checked 18h ago
Rust Privado [Tailscale]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC8d ago | 0 | – | running | 2 |
| Sun 4 Oct, 23:15 UTC9d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 03:19 UTC15d ago | 2 | held half | 6.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Rust Privado [Tailscale]?
A gather rate is absent from the name of Rust Privado [Tailscale]. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.
What is the map on Rust Privado [Tailscale]?
A procedural map of size 4,150 is what Rust Privado [Tailscale] runs, generated by the game with seed 112658767. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can Rust Privado [Tailscale] be found in Rust Player Count lists and filters?
The Rust Player Count lists that Rust Privado [Tailscale] fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Rust Privado [Tailscale]?
For the game's server browser, Rust Privado [Tailscale] publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on Rust Privado [Tailscale]?
Currently offline, Rust Privado [Tailscale] was last seen 18 hours ago. The average player count for the last seven days is 1, and the highest point was 2. The highest average in the last 48 hours was 2 players at 03:00 UTC.
Where does Rust Privado [Tailscale] sit in the rankings?
Rust Privado [Tailscale] is in the top 30% of all ranked servers with a rank of #6,594 for player hours over the past seven days.
About the server
What is the uptime and reliability of Rust Privado [Tailscale]?
Rust Privado [Tailscale] is down at the moment and was last seen 18 hours ago. The uptime it gives suggests it restarted about 3 hours ago. For the last 7 full days, it was online for 15 of 168 hours, a 9% uptime. Its first appearance in Rust Player Count was on 25 September 2026.
What Rust version is used on Rust Privado [Tailscale]?
Windows hosts Rust Privado [Tailscale], which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Rust Privado [Tailscale]?
No region is published by Rust Privado [Tailscale]. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 129.146.83.13:28015.
How well does Rust Privado [Tailscale] perform?
In the last 48 hours, it averaged 60 server fps, with a low of 60. The highest entity count was 98,343, covering buildings, deployables and all other objects. Peak memory use was 2,570 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What should you expect on Rust Privado [Tailscale] during a wipe?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does Rust Privado [Tailscale] wipe?
No next wipe can be predicted for Rust Privado [Tailscale], as it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 8 days 15 hours ago.
How to join
How can I connect to Rust Privado [Tailscale]?
To get in, press F1 in Rust and enter client.connect 129.146.83.13:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.