Rust Player Count
85,367 playing now

Offline129.228.26.174:29115checked 6d ago

EPIC PvE Local Staging Validation

moddedcarbon
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,903 top 72%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:21 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 154/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 192/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 35/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 61/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does EPIC PvE Local Staging Validation use?

No gather rate appears in the name of EPIC PvE Local Staging Validation. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.

Tags and filters

Where can EPIC PvE Local Staging Validation be found in Rust Player Count lists and filters?

These Rust Player Count lists include EPIC PvE Local Staging Validation: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on EPIC PvE Local Staging Validation?

These are the tags EPIC PvE Local Staging Validation publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166655 (Build): It runs on game build 166655; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is EPIC PvE Local Staging Validation?

The server EPIC PvE Local Staging Validation is offline at present, with its last appearance 6 days 6 hours ago. The average player count for the past seven days is 0.

How does EPIC PvE Local Staging Validation compare in server rankings?

EPIC PvE Local Staging Validation is in the top 72% of all ranked servers with a rank of #15,903 for player hours over the past seven days.

Server information

How reliable is EPIC PvE Local Staging Validation, and is it online?

EPIC PvE Local Staging Validation is down at the moment and was last seen 6 days 6 hours ago. For the last 7 full days, it was online for 2 of 168 hours, a 1% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on EPIC PvE Local Staging Validation?

Rust network protocol 2634 and build 166655 on Windows is what EPIC PvE Local Staging Validation uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of EPIC PvE Local Staging Validation?

A region is not published by EPIC PvE Local Staging Validation. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 129.228.26.174:29115.

Wipe information

What should you expect on EPIC PvE Local Staging Validation during a wipe?

Recent wipes saw an average peak of 1 players. 4 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does EPIC PvE Local Staging Validation wipe?

Too few wipes are recorded for EPIC PvE Local Staging Validation to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 13 days 20 hours ago.

Connect to the server

What steps are needed to join EPIC PvE Local Staging Validation?

To get in, press F1 in Rust and enter client.connect 129.228.26.174:29115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players The server has 5 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166655
Build It runs on game build 166655.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.