Offline129.228.26.174:29115checked 6d ago
EPIC PvE Local Staging Validation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:21 UTC14d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does EPIC PvE Local Staging Validation use?
No gather rate appears in the name of EPIC PvE Local Staging Validation. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. VAC is on, Valve's anti-cheat.
Tags and filters
Where can EPIC PvE Local Staging Validation be found in Rust Player Count lists and filters?
These Rust Player Count lists include EPIC PvE Local Staging Validation: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on EPIC PvE Local Staging Validation?
These are the tags EPIC PvE Local Staging Validation publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166655 (Build): It runs on game build 166655; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is EPIC PvE Local Staging Validation?
The server EPIC PvE Local Staging Validation is offline at present, with its last appearance 6 days 6 hours ago. The average player count for the past seven days is 0.
How does EPIC PvE Local Staging Validation compare in server rankings?
EPIC PvE Local Staging Validation is in the top 72% of all ranked servers with a rank of #15,903 for player hours over the past seven days.
Server information
How reliable is EPIC PvE Local Staging Validation, and is it online?
EPIC PvE Local Staging Validation is down at the moment and was last seen 6 days 6 hours ago. For the last 7 full days, it was online for 2 of 168 hours, a 1% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on EPIC PvE Local Staging Validation?
Rust network protocol 2634 and build 166655 on Windows is what EPIC PvE Local Staging Validation uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of EPIC PvE Local Staging Validation?
A region is not published by EPIC PvE Local Staging Validation. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 129.228.26.174:29115.
Wipe information
What should you expect on EPIC PvE Local Staging Validation during a wipe?
Recent wipes saw an average peak of 1 players. 4 hours after the wipe, the crowd on the latest wipe was at its highest.
How often does EPIC PvE Local Staging Validation wipe?
Too few wipes are recorded for EPIC PvE Local Staging Validation to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 13 days 20 hours ago.
Connect to the server
What steps are needed to join EPIC PvE Local Staging Validation?
To get in, press F1 in Rust and enter client.connect 129.228.26.174:29115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y
Game
gmrust
mp5
ts8
v2634
cs166655
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.