Rust Player Count
82,364 playing now

Online129.232.154.35:28025checked 10m ago

Rust Server ZA - Chill

monthly wipes moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #12,746 top 57%
Last wipe 1d ago monthly schedule
Next wipe 22d 23h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75116:0021:0002:0008:0013:0018:00Wiped Mon 12 Oct, 16:12 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020016:0021:0002:0008:0013:0018:00Wiped Mon 12 Oct, 16:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep9 Oct11 Oct12 Oct13 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence

Usual gap 2.9 days between real wipes
Wipe-day peak 0 players, last three wipes

Coming wipes

22d 23hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:12 UTC1d ago – – running 0
Fri 9 Oct, 17:48 UTC4d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct - Fresh wipeAF · groups of 8+ · monthly · 54 on average 99/ 150
ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 4 on average 9/ 50
Voodoo ZAAF · groups of 8+ · monthly · 3 on average 2/ 100
Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on average 4/ 100
Intoxicated ZA Vanilla 1 - 01 Oct - Full wipeAF · groups of 8+ · biweekly · 9 on average 10/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 79/ 1000

Quick answers

from the figures on this page

Settings and map

Which rules govern Rust Server ZA - Chill?

A gather rate is absent from the name of Rust Server ZA - Chill. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Which map is running on Rust Server ZA - Chill?

A procedural map of size 3,000 is what Rust Server ZA - Chill runs, generated by the game with seed 6738. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can Rust Server ZA - Chill be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust Server ZA - Chill: Modded Rust servers. You can find it on the server list using these filters: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What information do the tags on Rust Server ZA - Chill convey?

For the game's server browser, Rust Server ZA - Chill publishes: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Rust Server ZA - Chill?

0 of 50 slots are filled on Rust Server ZA - Chill right now. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 18:00 UTC, with an average of 1 players.

How does Rust Server ZA - Chill compare in server rankings?

Rust Server ZA - Chill is in the top 57% of all ranked servers with a rank of #12,746 for player hours over the past seven days.

About the server

How reliable is Rust Server ZA - Chill, and is it online?

Right now, Rust Server ZA - Chill is up. The uptime it gives suggests it restarted about 2 hours ago. It was up 7% of the time over the last 7 full days, 11 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Rust Server ZA - Chill?

On Windows, Rust Server ZA - Chill runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

What region does Rust Server ZA - Chill serve?

Its name points to Africa, even though Rust Server ZA - Chill publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 129.232.154.35:28025.

How well does Rust Server ZA - Chill perform?

The server ran at an average of 96 fps over the last 48 hours, never falling below 72. The maximum number of entities it carried was 49,765, which includes buildings, deployables and everything else. Peak memory use was 1,508 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on Rust Server ZA - Chill during a wipe?

Recent wipes saw an average peak of 0 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Rust Server ZA - Chill follow?

Wipes happen once a month on Rust Server ZA - Chill, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 26 hours ago. A monthly wipe schedule is published in its tags.

How to join

What steps are needed to join Rust Server ZA - Chill?

Joining is done by opening the console (F1) and running client.connect 129.232.154.35:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://www.GamingEvolved.co.za is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.