Rust Player Count
54,269 playing now

Online133.117.73.215:28015checked 11m ago

RustServer_1258

Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,912 top 72%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 291/ 375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 226/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average 383/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 226/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 29/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 235/ 400

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for RustServer_1258?

No gather rate appears in the name of RustServer_1258. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What map is used on RustServer_1258?

The game generates a procedural map of size 3,000 with seed 31335 for RustServer_1258. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can RustServer_1258 be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustServer_1258 fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on RustServer_1258?

The game's server browser reads these tags from RustServer_1258: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on RustServer_1258?

0 of 50 slots are filled on RustServer_1258 right now. The average player count for the past seven days is 0.

How does RustServer_1258 compare in server rankings?

RustServer_1258 is in the top 72% of all ranked servers with a rank of #15,912 for player hours over the past seven days.

Server details

What is the uptime and reliability of RustServer_1258?

You can find RustServer_1258 online at the moment. It reports an uptime that puts the last restart at roughly 14 days 17 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for RustServer_1258?

Rust network protocol 2633 and build 165217 on Linux is what RustServer_1258 uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RustServer_1258?

A region is not published by RustServer_1258. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 133.117.73.215:28015.

How well does RustServer_1258 perform?

In the last 48 hours, it averaged 104 server fps, with a low of 56. Up to 49,939 entities were present, including buildings, deployables and other world objects. Peak memory use was 3,936 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

How often does RustServer_1258 wipe?

With so few of RustServer_1258's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 34 days ago.

Join the server

What is the process to join RustServer_1258?

Open the Rust console with F1, then type client.connect 133.117.73.215:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.