Rust Player Count
49,032 playing now

Online133.117.73.235:28015checked 11m ago

PvE|Prvt|RustServer_4991

pve
Players now 1/ 5 20% full
7-day average 0 peak 1
Rank #9,033 top 41%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75111:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

02040608011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:26 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 60 on average 36/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average 18/ 200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 37 on average 9/ 200
JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average 39/ 300
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 28 on average 41/ 200
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average 7/ 50

Quick answers

from the figures on this page

Rules, map and settings

What configuration does PvE|Prvt|RustServer_4991 use?

The name of PvE|Prvt|RustServer_4991 does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on PvE|Prvt|RustServer_4991?

A procedural map of size 4,500 is what PvE|Prvt|RustServer_4991 runs, generated by the game with seed 8762. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can PvE|Prvt|RustServer_4991 be found in Rust Player Count lists and filters?

The Rust Player Count lists that PvE|Prvt|RustServer_4991 fits are: Best Rust PvE servers and Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on PvE|Prvt|RustServer_4991 convey?

These are the tags PvE|Prvt|RustServer_4991 publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat: the environment provides the danger. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on PvE|Prvt|RustServer_4991?

1 of 5 slots are filled on PvE|Prvt|RustServer_4991 right now. The average player count for the last seven days is 0, and the highest point was 1. In the past 48 hours, the peak activity occurred at 11:00 UTC, averaging 1 players.

Where does PvE|Prvt|RustServer_4991 sit in the rankings?

PvE|Prvt|RustServer_4991 is in the top 41% of all ranked servers with a rank of #9,033 for player hours over the past seven days.

Server details

How reliable is PvE|Prvt|RustServer_4991, and is it online?

You can find PvE|Prvt|RustServer_4991 online at the moment. The uptime it gives suggests it restarted about 13 days 8 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on PvE|Prvt|RustServer_4991?

Linux hosts PvE|Prvt|RustServer_4991, which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find PvE|Prvt|RustServer_4991?

There is no region published by PvE|Prvt|RustServer_4991. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 133.117.73.235:28015.

What is the performance like on PvE|Prvt|RustServer_4991?

In the last 48 hours, it averaged 52 server fps, with a low of 30. The highest entity count was 111,358, covering buildings, deployables and all other objects. Peak memory use was 5,757 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on PvE|Prvt|RustServer_4991 on wipe day?

Across its recent wipes, the busiest times averaged 2 players. 14 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does PvE|Prvt|RustServer_4991 follow?

The rhythm of wipes on PvE|Prvt|RustServer_4991 cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 13 days 10 hours ago.

Connect to the server

What steps are needed to join PvE|Prvt|RustServer_4991?

Joining is done by opening the console (F1) and running client.connect 133.117.73.235:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.