Online133.88.101.27:28015checked 12m ago
RustServer_5458
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:23 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern RustServer_5458?
The name of RustServer_5458 does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on RustServer_5458?
RustServer_5458 runs a procedural map of size 5,670 with seed 16669, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can RustServer_5458 be found in Rust Player Count lists and filters?
The Rust Player Count lists that RustServer_5458 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What information do the tags on RustServer_5458 convey?
These are the tags RustServer_5458 publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How many players does RustServer_5458 have?
Right now, 0 players are on RustServer_5458, which has 1 slots. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 16:00 UTC, with an average of 1 players.
Where does RustServer_5458 sit in the rankings?
For player hours in the last seven days, RustServer_5458 ranks #7,114 and is in the top 32% of all ranked servers.
About the server
How reliable is RustServer_5458, and is it online?
Right now, RustServer_5458 is up. It reports an uptime that puts the last restart at roughly 5 hours ago. For the last 3 full days, it was online for 72 of 72 hours, a 100% uptime. 11 October 2026 is when Rust Player Count first saw it.
What is the Rust version for RustServer_5458?
On Linux, RustServer_5458 runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find RustServer_5458?
There is no region published by RustServer_5458. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 133.88.101.27:28015.
What is the performance like on RustServer_5458?
In the last 48 hours, it averaged 51 server fps, with a low of 37. The maximum number of entities it carried was 190,388, which includes buildings, deployables and everything else. Memory usage reached up to 5,154 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What should you expect on RustServer_5458 during a wipe?
Recent wipes saw an average peak of 1 players. 2 hours after the latest wipe, the crowd hit its peak.
How often does RustServer_5458 wipe?
With so few of RustServer_5458's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 3 days 22 hours ago.
Join the server
What steps are needed to join RustServer_5458?
Joining is done by opening the console (F1) and running client.connect 133.88.101.27:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.