Rust Player Count
35,127 playing now

Online133.88.122.166:28015checked 11m ago

RustServer_2757

moddedoxide
Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #7,209 top 32%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 00:09 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020005:0014:0023:0009:0018:0003:00Wiped Tue 13 Oct, 00:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 8.3 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 33% else halves by day 3.5

The first 48 hours of its last wipes

Thu 1 OctWed 23 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 00:09 UTC1d ago – – running 0
Thu 1 Oct, 23:39 UTC FW12d ago 1 halved by day 2 11 days 0
Wed 23 Sep, 15:34 UTC20d ago 1 held half 8.3 days 0
Thu 17 Sep, 02:33 UTC27d ago 1 halved by day 5 6.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 26/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 21/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 12/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does RustServer_2757 use?

The name of RustServer_2757 does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on RustServer_2757?

RustServer_2757 runs a procedural map of size 3,500 with seed 1235832187, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can RustServer_2757 be found in Rust Player Count lists and filters?

These Rust Player Count lists include RustServer_2757: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on RustServer_2757 convey?

The game's server browser reads these tags from RustServer_2757: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How many players does RustServer_2757 have?

0 of 20 slots are filled on RustServer_2757 right now. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 05:00 UTC.

How does RustServer_2757 compare in server rankings?

Over the last seven days, RustServer_2757 is #7,209 for player hours, placing it in the top 32% of ranked servers.

About the server

How reliable is RustServer_2757, and is it online?

RustServer_2757 is currently online. The uptime it gives suggests it restarted about 27 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for RustServer_2757?

On Linux, RustServer_2757 runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.

What region does RustServer_2757 serve?

There is no region published by RustServer_2757. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 133.88.122.166:28015.

Is RustServer_2757 lag-free?

Over the last 48 hours, the average server fps was 84, and it never dropped below 56. The maximum number of entities it carried was 72,389, which includes buildings, deployables and everything else. Memory usage reached up to 2,314 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on RustServer_2757 during a wipe?

The average busiest point in recent wipes reached 1 players. 3 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 33% of recent wipes. Otherwise, it dropped below half by day 3.5.

How often does RustServer_2757 wipe?

Wipes on RustServer_2757 come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 28 hours.

Connect to the server

What is the process to join RustServer_2757?

Open the Rust console with F1, then type client.connect 133.88.122.166:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players 20 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.