Rust Player Count
73,412 playing now

Offline134.195.101.194:28015checked 17d ago

Local Dev Server (No-EAC)

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #16,818 top 72%
Last wipe 18d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 114/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 141/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 50/ 700

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Local Dev Server (No-EAC) use?

No gather rate appears in the name of Local Dev Server (No-EAC). Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is off, Valve's anti-cheat.

What is the map on Local Dev Server (No-EAC)?

A procedural map is what Local Dev Server (No-EAC) runs, generated by the game.

Tags and filters

Where can Local Dev Server (No-EAC) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local Dev Server (No-EAC): Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on Local Dev Server (No-EAC) convey?

The game's server browser reads these tags from Local Dev Server (No-EAC): gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Local Dev Server (No-EAC)?

Local Dev Server (No-EAC) is offline at the moment; the last time it was seen was 17 days 21 hours ago.

Where does Local Dev Server (No-EAC) sit in the rankings?

Local Dev Server (No-EAC) is in the top 72% of all ranked servers with a rank of #16,818 for player hours over the past seven days.

About the server

What is the uptime and reliability of Local Dev Server (No-EAC)?

Currently offline, Local Dev Server (No-EAC) was last seen 17 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 26 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Local Dev Server (No-EAC)?

On Windows, Local Dev Server (No-EAC) runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What region does Local Dev Server (No-EAC) serve?

A region is not published by Local Dev Server (No-EAC). Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 134.195.101.194:28015.

Wipe days

What wipe pattern does Local Dev Server (No-EAC) follow?

With so few of Local Dev Server (No-EAC)'s wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 18 days 1 hours.

How to join

What is the process to join Local Dev Server (No-EAC)?

Joining is done by opening the console (F1) and running client.connect 134.195.101.194:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.