Offline134.255.222.180:20600checked 5d ago
4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:44 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for 4Netplayers Rust Server?
A gather rate is absent from the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.
What is the map on 4Netplayers Rust Server?
The game generates a procedural map of size 4,000 with seed 1234567890 for 4Netplayers Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include 4Netplayers Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on 4Netplayers Rust Server?
These are the tags 4Netplayers Rust Server publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How full is 4Netplayers Rust Server?
Currently offline, 4Netplayers Rust Server was last seen 5 days ago. For the past week, the average number of players was 0.
How does 4Netplayers Rust Server compare in server rankings?
Over the last seven days, 4Netplayers Rust Server is #15,886 for player hours, placing it in the top 72% of ranked servers.
About the server
How reliable is 4Netplayers Rust Server, and is it online?
4Netplayers Rust Server is down at the moment and was last seen 5 days ago. In the last 7 full days, it was up for 59 of 168 hours, which is 35% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on 4Netplayers Rust Server?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of 4Netplayers Rust Server?
There is no region published by 4Netplayers Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 134.255.222.180:20600.
Wipe information
What should you expect on 4Netplayers Rust Server during a wipe?
Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.
When does 4Netplayers Rust Server wipe?
With so few of 4Netplayers Rust Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 12 days 4 hours ago.
Connect to the server
What is the process to join 4Netplayers Rust Server?
Joining is done by opening the console (F1) and running client.connect 134.255.222.180:20600. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.