Rust Player Count
48,615 playing now

Offline134.255.222.180:20600checked 5d ago

4Netplayers Rust Server

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,886 top 72%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:44 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 92/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 6/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 26/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for 4Netplayers Rust Server?

A gather rate is absent from the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on 4Netplayers Rust Server?

The game generates a procedural map of size 4,000 with seed 1234567890 for 4Netplayers Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include 4Netplayers Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on 4Netplayers Rust Server?

These are the tags 4Netplayers Rust Server publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is 4Netplayers Rust Server?

Currently offline, 4Netplayers Rust Server was last seen 5 days ago. For the past week, the average number of players was 0.

How does 4Netplayers Rust Server compare in server rankings?

Over the last seven days, 4Netplayers Rust Server is #15,886 for player hours, placing it in the top 72% of ranked servers.

About the server

How reliable is 4Netplayers Rust Server, and is it online?

4Netplayers Rust Server is down at the moment and was last seen 5 days ago. In the last 7 full days, it was up for 59 of 168 hours, which is 35% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on 4Netplayers Rust Server?

On Linux, 4Netplayers Rust Server runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of 4Netplayers Rust Server?

There is no region published by 4Netplayers Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 134.255.222.180:20600.

Wipe information

What should you expect on 4Netplayers Rust Server during a wipe?

Across its recent wipes, the busiest times averaged 0 players. The latest wipe saw its biggest crowd 0 hours in.

When does 4Netplayers Rust Server wipe?

With so few of 4Netplayers Rust Server's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 12 days 4 hours ago.

Connect to the server

What is the process to join 4Netplayers Rust Server?

Joining is done by opening the console (F1) and running client.connect 134.255.222.180:20600. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.