Offline134.255.222.40:25000checked 3d ago
4Netplayers Rust Server probe 2
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does 4Netplayers Rust Server probe 2 use?
A gather rate is absent from the name of 4Netplayers Rust Server probe 2. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on 4Netplayers Rust Server probe 2?
A procedural map of size 4,500 is what 4Netplayers Rust Server probe 2 runs, generated by the game with seed 1234567890. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can 4Netplayers Rust Server probe 2 be found in Rust Player Count lists and filters?
The Rust Player Count lists that 4Netplayers Rust Server probe 2 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on 4Netplayers Rust Server probe 2 convey?
For the game's server browser, 4Netplayers Rust Server probe 2 publishes: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on 4Netplayers Rust Server probe 2?
Currently offline, 4Netplayers Rust Server probe 2 was last seen 3 days 22 hours ago. With a peak of 1, the average over seven days is 0 players.
How does 4Netplayers Rust Server probe 2 compare in server rankings?
Over the last seven days, 4Netplayers Rust Server probe 2 is #15,239 for player hours, placing it in the top 69% of ranked servers.
Server information
How reliable is 4Netplayers Rust Server probe 2, and is it online?
Currently offline, 4Netplayers Rust Server probe 2 was last seen 3 days 22 hours ago. It was up 56% of the time over the last 7 full days, 94 of 168 hours. Its first appearance in Rust Player Count was on 5 October 2026.
What Rust version is used on 4Netplayers Rust Server probe 2?
Linux hosts 4Netplayers Rust Server probe 2, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find 4Netplayers Rust Server probe 2?
A region is not published by 4Netplayers Rust Server probe 2. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 134.255.222.40:25000.
Wipe schedule
How often does 4Netplayers Rust Server probe 2 wipe?
With so few of 4Netplayers Rust Server probe 2's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 9 days 13 hours.
Join the server
What is the process to join 4Netplayers Rust Server probe 2?
Joining is done by opening the console (F1) and running client.connect 134.255.222.40:25000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.