Online134.255.223.147:28015checked 11m ago
4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:34 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does 4Netplayers Rust Server use?
No gather rate appears in the name of 4Netplayers Rust Server. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on 4Netplayers Rust Server?
The game generates a procedural map of size 5,000 with seed 1234567890 for 4Netplayers Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that 4Netplayers Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on 4Netplayers Rust Server?
These are the tags 4Netplayers Rust Server publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on 4Netplayers Rust Server?
With 10 slots, 4Netplayers Rust Server has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 1 players.
Where does 4Netplayers Rust Server sit in the rankings?
4Netplayers Rust Server is in the top 36% of all ranked servers with a rank of #8,069 for player hours over the past seven days.
Server details
What is the uptime and reliability of 4Netplayers Rust Server?
4Netplayers Rust Server is currently online. The uptime it gives suggests it restarted about 33 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for 4Netplayers Rust Server?
Rust network protocol 2634 and build 167584 on Linux is what 4Netplayers Rust Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does 4Netplayers Rust Server serve?
A region is not published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 134.255.223.147:28015.
How well does 4Netplayers Rust Server perform?
Over the last 48 hours, the average server fps was 28, and it never dropped below 23. Up to 136,599 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,431 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What should you expect on 4Netplayers Rust Server during a wipe?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in.
How often does 4Netplayers Rust Server wipe?
Too few wipes are recorded for 4Netplayers Rust Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 11 days 7 hours ago.
How to join
What is the process to join 4Netplayers Rust Server?
Joining is done by opening the console (F1) and running client.connect 134.255.223.147:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.