Rust Player Count
63,105 playing now

Online134.41.82.44:28015checked 12m ago

Buckit's Backyard

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 1
Rank #7,141 top 32%
Last wipe 12d ago no schedule published
Next wipe 22d 21h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

22d 21hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 42/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 74/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 33/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 52/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Buckit's Backyard?

The name of Buckit's Backyard does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on Buckit's Backyard?

Buckit's Backyard runs a procedural map of size 4,300 with seed 1291862314, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Buckit's Backyard be found in Rust Player Count lists and filters?

The Rust Player Count lists that Buckit's Backyard fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Buckit's Backyard convey?

For the game's server browser, Buckit's Backyard publishes: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Buckit's Backyard?

With 50 slots, Buckit's Backyard has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 00:00 UTC, with an average of 1 players.

How does Buckit's Backyard compare in server rankings?

Over the last seven days, Buckit's Backyard is #7,141 for player hours, placing it in the top 32% of ranked servers.

About the server

What is the online status and reliability of Buckit's Backyard?

Right now, Buckit's Backyard is up. Based on the uptime it reports, the last restart was about 25 hours ago. For the last 7 full days, it was online for 157 of 168 hours, a 93% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Buckit's Backyard?

Linux hosts Buckit's Backyard, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Buckit's Backyard?

There is no region published by Buckit's Backyard. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 134.41.82.44:28015.

What is the performance like on Buckit's Backyard?

The server ran at an average of 123 fps over the last 48 hours, never falling below 62. Up to 104,421 entities were present, including buildings, deployables and other world objects. At its highest, it used 4,000 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on Buckit's Backyard during a wipe?

Across its recent wipes, the busiest times averaged 3 players. 3 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does Buckit's Backyard follow?

Monthly force wipes are the sole wipes on Buckit's Backyard. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 4 hours ago.

Join the server

How can I connect to Buckit's Backyard?

To get in, press F1 in Rust and enter client.connect 134.41.82.44:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.