Online135.125.243.29:30002checked 14m ago
[DEV] Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:59 UTC FW12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern [DEV] Test Server?
A gather rate is absent from the name of [DEV] Test Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is off.
What is the map on [DEV] Test Server?
A procedural map, generated by the game, runs on [DEV] Test Server.
Tags, lists and filters
Where can [DEV] Test Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include [DEV] Test Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on [DEV] Test Server convey?
These are the tags [DEV] Test Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is [DEV] Test Server?
0 of 40 slots are filled on [DEV] Test Server right now. With a peak of 1, the average over seven days is 0 players.
What position does [DEV] Test Server hold among Rust servers?
For player hours in the last seven days, [DEV] Test Server ranks #11,879 and is in the top 53% of all ranked servers.
Server information
How reliable is [DEV] Test Server, and is it online?
Right now, [DEV] Test Server is up. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 29 September 2026.
What Rust version is used on [DEV] Test Server?
On Linux, [DEV] Test Server runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of [DEV] Test Server?
No region is published by [DEV] Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 135.125.243.29:30002.
Wipe schedule
What happens on [DEV] Test Server when a wipe occurs?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
When does [DEV] Test Server wipe?
The only wipes for [DEV] Test Server are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 23 hours ago.
How to join
How can I connect to [DEV] Test Server?
Joining is done by opening the console (F1) and running client.connect 135.125.243.29:30002. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.