Rust Player Count
84,984 playing now

Online135.125.243.29:30002checked 14m ago

[DEV] Test Server

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #11,879 top 53%
Last wipe 12d ago no schedule published
Next wipe 22d 0h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct8 Oct11 Oct14 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 0h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

22d 0hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:59 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 151/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 188/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 31/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 13/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 59/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern [DEV] Test Server?

A gather rate is absent from the name of [DEV] Test Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is off.

What is the map on [DEV] Test Server?

A procedural map, generated by the game, runs on [DEV] Test Server.

Tags, lists and filters

Where can [DEV] Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include [DEV] Test Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on [DEV] Test Server convey?

These are the tags [DEV] Test Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is [DEV] Test Server?

0 of 40 slots are filled on [DEV] Test Server right now. With a peak of 1, the average over seven days is 0 players.

What position does [DEV] Test Server hold among Rust servers?

For player hours in the last seven days, [DEV] Test Server ranks #11,879 and is in the top 53% of all ranked servers.

Server information

How reliable is [DEV] Test Server, and is it online?

Right now, [DEV] Test Server is up. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 29 September 2026.

What Rust version is used on [DEV] Test Server?

On Linux, [DEV] Test Server runs Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of [DEV] Test Server?

No region is published by [DEV] Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 135.125.243.29:30002.

Wipe schedule

What happens on [DEV] Test Server when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

When does [DEV] Test Server wipe?

The only wipes for [DEV] Test Server are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 23 hours ago.

How to join

How can I connect to [DEV] Test Server?

Joining is done by opening the console (F1) and running client.connect 135.125.243.29:30002. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players 40 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.