Offline135.148.10.248:24540checked 1d ago
Zoo Crew
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 17:04 UTC9d ago | 2 | – | running | 0 |
| Fri 2 Oct, 01:22 UTC12d ago | 2 | held half | 3.7 days | 1 |
| Wed 30 Sep, 23:14 UTC13d ago | 2+1 queue | – | 1.1 days | 2 |
| Sat 26 Sep, 21:12 UTC17d ago | 2 | held half | 4.1 days | 2 |
| Fri 25 Sep, 22:40 UTC18d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for Zoo Crew?
A gather rate is absent from the name of Zoo Crew. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What map is used on Zoo Crew?
A procedural map of size 4,000 is what Zoo Crew runs, generated by the game with seed 2133018909. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can Zoo Crew be found in Rust Player Count lists and filters?
The Rust Player Count lists that Zoo Crew fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What information do the tags on Zoo Crew convey?
These are the tags Zoo Crew publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is Zoo Crew?
The server Zoo Crew is offline at present, with its last appearance 31 hours ago. The average player count for the past seven days is 0.
Where does Zoo Crew sit in the rankings?
For player hours in the last seven days, Zoo Crew ranks #15,892 and is in the top 72% of all ranked servers.
Server information
How reliable is Zoo Crew, and is it online?
Currently offline, Zoo Crew was last seen 31 hours ago. The uptime it gives suggests it restarted about 7 days 10 hours ago. It was up 93% of the time over the last 7 full days, 157 of 168 hours. 25 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Zoo Crew?
On Linux, Zoo Crew runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Zoo Crew?
A region is not published by Zoo Crew. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 135.148.10.248:24540.
Is Zoo Crew lag-free?
The server ran at an average of 146 fps over the last 48 hours, never falling below 105. Up to 93,236 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,021 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What changes on Zoo Crew on wipe day?
Recent wipes saw an average peak of 2 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 100% of recent wipes.
When does Zoo Crew wipe?
Wipes on Zoo Crew come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 9 days 2 hours.
How to join
What is the process to join Zoo Crew?
To get in, press F1 in Rust and enter client.connect 135.148.10.248:24540. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.